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G Company's War
Two Personal Accounts of the Campaigns in Europe, 1944-1945
Bruce E. Egger and Lee McMillian Otts, edited and with commentary by Paul Roley
University of Alabama Press, 1999

A unique account of combat in World War II provides parallel day-to-day records of the same events as seen by two men in the same company, one an enlisted man, one an officer
 

G Company’s War is the story of a World War II rifle company in Patton’s Third Army as detailed in the journals of S/Sgt. Bruce Egger and Lt. Lee M. Otts, both of G Company, 328th Regiment, 26th infantry Division.
 
Bruce Egger arrived in France in October 1944, and Lee Otts arrived in November. Both fought for G Company through the remainder of the war. Otts was wounded seriously in March 1945 and experienced an extended hospitalization in England and the United States. Both men kept diaries during the time they were in the service, and both expanded the diaries into full-fledged journals shortly after the war. 
 
These are the voices of ordinary soldiers—the men who did the fighting—not the generals and statesmen who viewed events from a distance. Most striking is how the two distinctly different personalities recorded the combat experience. For the serious-minded Egger, the war was a grim ordeal; for Otts, with his sunny disposition, the war was a once-in-a-lifetime experience, sometimes even fun. Each account is accurate in its own right, but the combination of the two into a single, interwoven story provides a broader understanding of war and the men caught up in it.
 
Historian Paul Roley has interspersed throughout the text helpful overviews and summaries that place G Company's activities in the larger context of overall military operations in Europe. In addition, Roley notes what happened to each soldier mentioned as wounded in action or otherwise removed from the company and provides an appendix summarizing the losses suffered by G Company. The total impact of the work is to describe the reality of war in a frontline infantry company. 
 
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G. W. F. Hegel
The Philosophical System
Howard P. Kainz
Ohio University Press, 1998

Georg Wilhelm Friedrich Hegel, perhaps the most influential of all German philosophers, made one of the last great attempts to develop philosophy as an all-embracing scientific system. This system places Hegel among the “classical” philosophers—Aristotle, Aquinas, Spinoza—who also attempted to build grand conceptual edifices.

In this study, available for the first time in paperback, Howard P. Kainz emphasizes the uniqueness of Hegel’s system by focusing on his methodology, terminology, metaphorical and paradoxical language, and his special contributions to metaphysics, the philosophy of nature, philosophical anthropology, and other areas.

Kainz focuses on Hegel’s system as a whole and its seminal ideas, making generous use of representative texts. He gives special attention to the interrelationship between dialectical methodology and paradoxical propositions; the prevalence of metaphor in the philosophy of nature; and the close interrelationship between Christian doctrine and Hegelian speculation. A rich array of diagrams and tables further elucidates Kainz’s analyses.

An ideal text for the student of philosophy coming to Hegel for the first time, G. W. F. Hegel provides the reader with useful insights into Hegel’s work and illuminates Hegel’s enduring significance in the late twentieth century.

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G7 Current Account Imbalances
Sustainability and Adjustment
Edited by Richard H. Clarida
University of Chicago Press, 2007

The current account deficit of the United States is more than six percent of its gross domestic product—an all-time high. And the rest of the world, including other G7 countries such as Japan and Germany, must collectively run current account surpluses to finance this deficit. How long can such unevenness between imports and exports be sustained, and what form might their eventual reconciliation take? Putting forth scenarios ranging from a gradual correction to a crash landing for the dollar, G7 Current Account Imbalances brings together economists from around the globe to consider the origins, status, and future of those disparities.

An esteemed group of collaborators here examines the role of the bursting of the dot-com bubble, the history of previous episodes of current account adjustments, and the possibility of the Euro surpassing the dollar as the leading international reserve currency. Though there are areas of broad agreement—that the imbalances will ultimately decline and that currency revaluations will be part of the solution—many areas of contention remain regarding both the dangers of imbalances and the possible forms of adjustment. 

This volume will be of tremendous value to economists, politicians, and business leaders alike as they look to the future of the G7 economies.

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Gabelentz and the Science of Language
James McElvenny
Amsterdam University Press, 2019
The German sinologist and general linguist Georg von der Gabelentz (1840—1893) occupies a crucial place in linguistic scholarship around the end of the nineteenth century. As professor at the University of Leipzig and then at the University of Berlin, Gabelentz was present at the main centers of linguistics of the time. He was, however, generally critical of the narrow, technical focus of mainstream historical-comparative linguistics as practiced by the Neogrammarians and instead emphasized approaches to language inspired by a line of researchers stemming from Wilhelm von Humboldt. Gabelentz’ alternative conception of linguistics led him to several pioneering insights into language that anticipated elements of the structuralist revolution of the early twentieth century. *Gabelentz and the Science of Language* brings together four essays that explore Gabelentz’ contributions to linguistics from a historical perspective. In addition, it makes one of his key theoretical texts, ‘Content and Form of Speech’, available to an English-speaking audience for the first time.
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Gabriel Garcia Marquez and the Powers of Fiction
By Julio Ortega
University of Texas Press, 1988

Together with the late Jorge Luis Borges, Gabriel García Márquez, the 1982 Nobel laureate, stands at the pinnacle of Latin American literature. His work, in the words of Julio Ortega, "contains its own 'deconstructive' force—a literary power capable of reshaping natural order and rhetorical tradition in order to 'carnivalize' the Borges' library and allow us to hear the voices—and the laughter—of a culture, that of Latin America." This reshaping force invites us to read the works of García Márquez in a new way, one that bypasses the traditional, inadequate approaches through Latin American politics, history, and "magical realism."

In Gabriel García Márquez and the Powers of Fiction, noted scholars Julio Ortega, Ricardo Gutiérrez Mouat, Michael Palencia-Roth, Aníbal González, and Gonzalo Díaz-Migoyo offer English-speaking readers a new approach to García Márquez's work. Their poststructuralist readings focus on the peculiar sign-system, formal configuration, intradiscursivity, and unfolding representation in the novels One Hundred Years of Solitude, No One Writes to the Colonel, In Evil Hour, The Autumn of the Patriarch, and Chronicle of a Death Foretold and in several of the author's short stories. Also included as an appendix is a translation of García Márquez's Nobel Prize acceptance speech, "The Solitude of Latin America."

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Gabriel García Moreno and Conservative State Formation in the Andes
By Peter V. N. Henderson
University of Texas Press, 2008

This book explores the life and times of Ecuador's most controversial politician within the broader context of the new political history, addressing five major themes of nineteenth-century Latin American history: the creation of political networks, the divisiveness of regionalism, the bitterness of the liberal-conservative ideological divide, the complicating problem of caudillismo, and the quest for progress and modernization.

Two myths traditionally associated with García Moreno's rule are debunked. The first is that he created a theocracy in Ecuador. Instead, the book argues that he negotiated a concordat with the Papacy giving the national government control over the church's secular responsibilities, and subordinated the clergy, many of whom were highly critical of García Moreno, to the conservative state. A second, frequently repeated generalization is that he created a conservative dictatorship out of touch with the liberal age in which he lived. Instead, the book argues that moderates held sway during the first nine years of García Moreno's period of influence, and only during his final term did he achieve the type of conservative state he thought necessary to advance his progressive nation-building agenda.

In sum, this book enriches our understanding of many of the notions of state formation by suggesting that conservatives like García Moreno envisioned a program of material progress and promoting national unity under a very different formula from that of nineteenth-century liberals.

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Gabriel García Márquez
Stephen M. Hart
Reaktion Books, 2010

“Many years later, as he faced the firing squad, Colonel Aureliano Buendía was to remember that distant afternoon when his father took him to discover ice.” Thus begins Nobel Prize winner Gabriel García Márquez’s One Hundred Years of Solitude, one of the twentieth century’s most lauded works of fiction. In Gabriel García Márquez, literary scholar Stephen M. Hart provides a succinct yet thorough look into García Márquez’s life and the political struggles of Latin America that have influenced his work, from Love in the Time of Cholera to Memories of My Melancholy Whores.

            By interviewing García Márquez’s family in Cuba, Hart was able to gain a unique perspective on his use of “creative false memory,” providing new insight into the magical realism that dominates García Márquez’s oeuvre. Using these interviews and his original research, Hart defines five ingredients that are critical to García Márquez’s work: magical realism, a shortened and broken portrayal of time, punchy one-liners, dark and absurd humor, and political allegory. These elements, as described by Hart, illuminate the extraordinary allure of García Márquez’s work and provide fascinating insight into his approach to writing. Hart also explores the divisions between García Márquez’s everyday life and his life as a writer, and the connection in his work between family history and national history.

Gabriel García Márquez presents an original portrait of this well-renowned writer and is a must-read for fans of his work as well as those interested in magical realism, Latin American fiction, and modern literature.

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Gabriel Harvey and the History of Reading
Essays by Lisa Jardine and others
Edited by Anthony Grafton, Nicholas Popper, and William H. Sherman
University College London, 2024
An accessible exploration of the methodology of the history of reading.

Few articles in the humanities have had the impact of Lisa Jardine and Anthony Grafton’s seminal “Studied for Action,” a study of the reading practices of Elizabethan polymath and prolific annotator Gabriel Harvey. Their excavation of the setting, methods, and ambitions of Harvey’s encounters with his books ignited a new interdisciplinary field, the history of reading, which quickly became one of the most exciting corners of the scholarly cosmos. A generation inspired by the model of Harvey fanned out across the world’s libraries and archives, seeking to reveal the many creative, unexpected, and curious ways that individuals throughout history responded to texts, and how these interpretations, in turn, illuminate past worlds.

Three decades on, Harvey’s example and Jardine’s work remain central to cutting-edge scholarship in the history of reading. By uniting “Studied for Action” with new studies on Gabriel Harvey, some of which are published here for the first time, by Jardine, Grafton, and the scholars they have influenced, this collection provides a unique lens on the place of marginalia in textual, intellectual, and cultural history. The chapters capture subsequent work on Harvey and map the fields opened by Jardine and Grafton’s original article, collectively offering a posthumous tribute to Lisa Jardine and an authoritative overview of the History of Reading.
 
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Gabriel Lippmann's Colour Photography
Science, Media, Museums
Hanin Hannouch
Amsterdam University Press, 2022
Physicist Gabriel Lippmann's (1845–1921) photographic process is one of the oldest methods for producing colour photographs. So why do the achievements of this 1908 Nobel laureate remain mostly unknown outside niche circles? Using the centenary of Lippmann’s death as an opportunity to reflect upon his scientific, photographic, and cultural legacy, this book is the first to explore his interferential colour photography. Initially disclosed in 1891, the emergence of this medium is considered here through three shaping forces: science, media, and museums. A group of international scholars reassess Lippmann’s reception in the history of science, where he is most recognised, by going well beyond his endeavours in France and delving into the complexity of his colour photography as a challenge to various historiographies. Moreover, they analyse colour photographs as optical media, thus pluralising Lippmann photography's ties to art, cultural and imperial history, as well as media archaeology. The contributors also focus on the interferential plate as a material object in need of both preservation and exhibition, one that continues to fascinate contemporary analogue photographers. This volume allows readers to get to know Lippmann, grasp the interdisciplinary complexity of his colourful work, and ultimately expand his place in the history of photography.
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A Gabriel Marcel Reader
Gabriel Marcel
St. Augustine's Press, 2011

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Gabriel Tarde On Communication and Social Influence
Selected Papers
Gabriel Tarde
University of Chicago Press, 1969

Gabriel Tarde ranks as one of the most outstanding sociologists of nineteenth-century France, though not as well known by English readers as his peers Comte and Durkheim. This book makes available Tarde’s most important work and demonstrates his continuing relevance to a new generation of students and thinkers.

Tarde’s landmark research and empirical analysis drew upon collective behavior, mass communications, and civic opinion as elements to be explained within the context of broader social patterns. Unlike the mass society theorists that followed in his wake, Tarde integrated his discussions of societal change at the macrosocietal and individual levels, anticipating later twentieth-century thinkers who fused the studies of mass communications and public opinion research.

Terry N. Clark’s introduction, considered the premier guide to Tarde’s opus, accompanies this important work, reprinted here for the first time in forty years.

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Gabriel Tarde On Communication and Social Influence
Selected Papers
Gabriel Tarde
University of Chicago Press, 1969

This is an auto-narrated audiobook version of this book. 

Gabriel Tarde ranks as one of the most outstanding sociologists of nineteenth-century France, though not as well known by English readers as his peers Comte and Durkheim. This book makes available Tarde’s most important work and demonstrates his continuing relevance to a new generation of students and thinkers.

Tarde’s landmark research and empirical analysis drew upon collective behavior, mass communications, and civic opinion as elements to be explained within the context of broader social patterns. Unlike the mass society theorists that followed in his wake, Tarde integrated his discussions of societal change at the macrosocietal and individual levels, anticipating later twentieth-century thinkers who fused the studies of mass communications and public opinion research.

Terry N. Clark’s introduction, considered the premier guide to Tarde’s opus, accompanies this important work, reprinted here for the first time in forty years.

[more]

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Gabriela Mistral
The Audacious Traveler
Marjorie Agosín
Ohio University Press, 2003

Gabriela Mistral is the only Latin American woman writer to be awarded the Nobel Prize in Literature. Even so, her extraordinary achievements in poetry, narrative, and political essays remain largely untold. Gabriela Mistral: The Audacious Traveler explores boldly and thoughtfully the complex legacy of Mistral and the way in which her work continues to define Latin America.

Edited by Professor Marjorie Agosín, Gabriela Mistral: The Audacious Traveler addresses for the first time the vision that Mistral conveyed as a representative of Chile during the drafting of the United Nations Human Rights Declaration. It depicts Mistral as a courageous social activist whose art and writings against fascism reveal a passionate voice for freedom and justice.

The book also explores Mistral’s Pan-American vision and her desire to be part of a unified American hemisphere as well as her concern for the Caribbean and Brazil. Readers will learn of her sojourn in Brazil, her turbulent years as consul in Madrid, and, finally, her last days on Long Island.

Students of her poetry, as well as general readers, will find Gabriela Mistral: The Audacious Traveler an insightful collection dedicated to the life and work of an inspiring and original artist.

The contributors are Jonathan Cohen, Joseph R. Slaughter, Verónica Darer, Patricia Varas, Eugenia Muñoz, Darrell B. Lockhart, Ivonne Gordon Vailakis, Santiago Daydí-Tolson, Diana Anhalt, Ana Pizarro, Randall Couch, Patricia Rubio, Elizabeth Horan, Emma Sepúlveda, Luis Vargas Saavedra, and Marie-Lise Gazarian-Gautier.

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Gabriel's Fire
A Memoir
Luis Gabriel Aguilera
University of Chicago Press, 2000
Like many boys, Luis Gabriel Aguilera grew up with cartoons, music, friends, and first loves. As he entered his teenage years, he faced the typical questions of adolescence—what kind of person did he want to be? how should he live his life? But for Aguilera, now in his twenties, these questions had a particular urgency. A Mexican immigrant, he came of age in a Polish neighborhood on the South Side of Chicago that was encroached upon by threats of gangs and drugs. He attended Catholic school and, at age thirteen, began an affair with one of the teachers at the local elementary school. All the while he documented his teenage years in a series of journals, which have now grown into Gabriel's Fire.

Aguilera's memoir is not just an account of race relations and street life in the inner city, nor of the plight of the immigrant and the dilemma of class identity for a "minority" family. Gabriel's Fire also movingly recounts the peculiarly daunting and inspiring moments of a particular age, riddled with confusion, desires, and duties and recorded by an exceptionally observant and articulate young man. Aguilera writes that he "grew into" the English language when he was eleven or twelve, and his recollections reflect his newfound delight with words—the conversations, arguments, taunts, song lyrics, and casual interchanges of his youth are rendered here with an immediacy and directness rare in contemporary memoirs.

Both a picture of American culture of the 1980s and 1990s and a coming-of-age story, Gabriel's Fire counters mainstream and mass-mediated images of the inner city, Hispanic culture, and troubled youth. In its honesty and energy, it is a poignant and compelling story of one man's formative years.
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The Gadamer Reader
A Bouquet of the Later Writings
Hans-Georg Gadamer
Northwestern University Press, 2007
The German volume Gadamer Lesebuch [A Gadamer Reader] (1997), selected and edited by Jean Grondin in consultation with Hans-Georg Gadamer himself, contains a set of essays that present a cross section of writings by one of the twentieth century's greatest philosophers. The volume begins with an autobiographical sketch and culminates in a conversation with Jean Grondin that looks back over a lifetime of productive philosophical work. The essays not already available in English have here been translated by Richard E. Palmer, a respected translator of Gadamer's writings. The sixteen essays contained in the Lesebuch are augmented here by three other essays: Gadamer's last essay on Derrida, "Hermeneutics Tracking the Trace" (1994) and two essays on practical philosophy. The Gadamer Reader: A Bouquet of the Later Writings richly conveys the scope and depth of Gadamer's thought, covering the range of his work in hermeneutics, aesthetics, practical philosophy, and essays on Plato, Hegel, and Heidegger. In addition, Palmer offers introductory remarks before each essay that explain its importance in the context of Gadamer's writings and define its key terms. Throughout, in both his translation and commentary, his aim is to make this critically important philosopher as clear and accessible as possible to an English-speaking audience.
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Gadamer’s Hermeneutics
Between Phenomenology and Dialectic
Robert J. Dostal
Northwestern University Press, 2022
In Gadamer’s Hermeneutics Robert J. Dostal provides a comprehensive and critical account of Hans-Georg Gadamer’s hermeneutical philosophy, arguing that Gadamer’s enterprise is rooted in the thesis that “being that can be understood is language.” He defends Gadamer against charges of linguistic idealism and emphasizes language’s relationship to understanding, though he criticizes Gadamer for too often ignoring the role of the prelinguistic in our experience. Dostal goes on to explain the concept of the "inner word" for Gadamer’s account of language.  
 
The book situates Gadamer’s hermeneutics in three important ways: in relation to the contestability of the legacy of the Enlightenment project; in relation to the work of his mentor, Martin Heidegger; and in relation to Gadamer’s reading of Plato and Aristotle. Dostal explores both Gadamer’s claim on the Enlightenment and his ambivalence toward it. He considers Gadamer’s dependence on Heidegger’s accomplishment while pointing out the ways in which Gadamer charted his own course, rejecting his teacher’s reading of Plato and his antihumanism. Dostal points out notable differences in the philosophers’ politics as well. Finally, Dostal mediates between Gadamer’s hermeneutics and what might be called philological hermeneutics. His analysis defends the civic humanism that is the culmination of the philosopher’s hermeneutics, a humanism defined by moral education, common sense, judgment, and taste. Supporters and critics of Gadamer’s philosophy will learn much from this major achievement. 
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Gadget Consciousness
Collective Thought, Will and Action in the Age of Social Media
Joss Hands
Pluto Press, 2019
What impact does our relentless fixation on the gadget have on the struggle for new kinds of solidarity, political articulation, and intelligence? In this groundbreaking study, Joss Hands explores the new political and social forces that are emerging in the age of social media, and examines how they are transforming our individual and class consciousness. Exploring a range of manifestations in the digital commons, he investigates what forms digital solidarity can take and asks how the communisms of the past might shape the solidarities of the future.
 
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Gaelic Scotland in the Colonial Imagination
Anglophone Writing from 1600 to 1900
Silke Stroh
Northwestern University Press, 2017
Can Scotland be considered an English colony? Is its experience and literature comparable to that of overseas postcolonial countries? Or are such comparisons no more than patriotic victimology to mask Scottish complicity in the British Empire and justify nationalism? These questions have been heatedly debated in recent years, especially in the run-up to the 2014 referendum on independence, and remain topical amid continuing campaigns for more autonomy and calls for a post-Brexit “indyref2.” Gaelic Scotland in the Colonial Imagination offers a general introduction to the emerging field of postcolonial Scottish studies, assessing both its potential and limitations in order to promote further interdisciplinary dialogue. Accessible to readers from various backgrounds, the book combines overviews of theoretical, social, and cultural contexts with detailed case studies of literary and nonliterary texts. The main focus is on internal divisions between the anglophone Lowlands and traditionally Gaelic Highlands, which also play a crucial role in Scottish–English relations. Silke Stroh shows how the image of Scotland’s Gaelic margins changed under the influence of two simultaneous developments: the emergence of the modern nation-state and the rise of overseas colonialism.
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Gagaan X'usyee/Below the Foot of the Sun
Poems
X'unei Lance Twitchell
University of Alaska Press, 2023
Identity and understanding are fluid and plural, yet the histories of violence and oppression influence and shape everything in the world because the past, present, and future exist in the same plane and at the same time. Gagaan Xʼusyee / Beneath the Foot of the Sun is a unique collection of Indigenous cultural work and Lingít literature in the tradition of Nora Marks Dauenhauer and in the broader contemporary company of Joy Harjo and Sherwin Bitsui. Focused on the history of place and the Lingít and Haida people, who recognize little separation between life and art, these forty-six poems reach into the knowledge of the past, incorporate visions currently received, and draw a path for future generations.
 
The collection is divided into four sections based on how the Lingít talk about g̱agaan—the sun. Featuring some poems in English, some in Lingít, and some that combine the beauty of the two, Gagaan Xʼusyee / Beneath the Foot of the Sun displays an equal dignity in both languages that transcends monolingual constrictions.
 
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Gagaan X'usyee/Below the Foot of the Sun
Poems
X'unei Lance Twitchell
University of Alaska Press, 2023
Identity and understanding are fluid and plural, yet the histories of violence and oppression influence and shape everything in the world because the past, present, and future exist in the same plane and at the same time. Gagaan Xʼusyee / Beneath the Foot of the Sun is a unique collection of Indigenous cultural work and Lingít literature in the tradition of Nora Marks Dauenhauer and in the broader contemporary company of Joy Harjo and Sherwin Bitsui. Focused on the history of place and the Lingít and Haida people, who recognize little separation between life and art, these forty-six poems reach into the knowledge of the past, incorporate visions currently received, and draw a path for future generations.
 
The collection is divided into four sections based on how the Lingít talk about g̱agaan—the sun. Featuring some poems in English, some in Lingít, and some that combine the beauty of the two, Gagaan Xʼusyee / Beneath the Foot of the Sun displays an equal dignity in both languages that transcends monolingual constrictions.
 
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The Gaia Hypothesis
Science on a Pagan Planet
Michael Ruse
University of Chicago Press, 2013
In 1965 English scientist James Lovelock had a flash of insight: the Earth is not just teeming with life; the Earth, in some sense, is life. He mulled this revolutionary idea over for several years, first with his close friend the novelist William Golding, and then in an extensive collaboration with the American scientist Lynn Margulis. In the early 1970s, he finally went public with the Gaia hypothesis, the idea that everything happens for an end: the good of planet Earth. Lovelock and Margulis were scorned by professional scientists, but the general public enthusiastically embraced Lovelock and his hypothesis. People joined Gaia groups; churches had Gaia services, sometimes with new music written especially for the occasion. There was a Gaia atlas, Gaia gardening, Gaia herbs, Gaia retreats, Gaia networking, and much more. And the range of enthusiasts was—and still is—broad.
           
In The Gaia Hypothesis, philosopher Michael Ruse, with his characteristic clarity and wit, uses Gaia and its history, its supporters and detractors, to illuminate the nature of science itself. Gaia emerged in the 1960s, a decade when authority was questioned and status and dignity stood for nothing, but its story is much older. Ruse traces Gaia’s connection to Plato and a long history of goal-directed and holistic—or organicist—thinking and explains why Lovelock and Margulis’s peers rejected it as pseudoscience. But Ruse also shows why the project was a success. He argues that Lovelock and Margulis should be commended for giving philosophy firm scientific basis and for provoking important scientific discussion about the world as a whole, its homeostasis or—in this age of global environmental uncertainty—its lack thereof.
           
Melding the world of science and technology with the world of feeling, mysticism, and religion, The Gaia Hypothesis will appeal to a broad range of readers, from students and scholars of the history and philosophy of science to anyone interested in New Age culture.

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Gaian Systems
Lynn Margulis, Neocybernetics, and the End of the Anthropocene
Bruce Clarke
University of Minnesota Press, 2020

A groundbreaking look at Gaia theory’s intersections with neocybernetic systems theory

 

Often seen as an outlier in science, Gaia has run a long and varied course since its formulation in the 1970s by atmospheric chemist James Lovelock and microbiologist Lynn Margulis. Gaian Systems is a pioneering exploration of the dynamic and complex evolution of Gaia’s many variants, with special attention to Margulis’s foundational role in these developments.

Bruce Clarke assesses the different dialects of systems theory brought to bear on Gaia discourse. Focusing in particular on Margulis’s work—including multiple pieces of her unpublished Gaia correspondence—he shows how her research and that of Lovelock was concurrent and conceptually parallel with the new discourse of self-referential systems that emerged within neocybernetic systems theory. The recent Gaia writings of Donna Haraway, Isabelle Stengers, and Bruno Latour contest its cybernetic status. Clarke engages Latour on the issue of Gaia’s systems description and extends his own systems-theoretical synthesis under what he terms “metabiotic Gaia.” This study illuminates current issues in neighboring theoretical conversations—from biopolitics and the immunitary paradigm to NASA astrobiology and the Anthropocene. Along the way, he points to science fiction as a vehicle of Gaian thought. 

Delving into many issues not previously treated in accounts of Gaia, Gaian Systems describes the history of a theory that has the potential to help us survive an environmental crisis of our own making.

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Gaillard in Deaf America
A Portrait of the Deaf Community, 1917, Henri Gaillard
Henri Gaillard
Gallaudet University Press, 2002

In 1917, Henri Gaillard led a delegation of deaf French men to the United States for the centennial celebration of the American School for the Deaf (ASD). The oldest school for deaf students in America, ASD had been cofounded by renowned deaf French teacher Laurent Clerc, thus inspiring Gaillard’s invitation. Gaillard visited deaf people everywhere he went and recorded his impressions in a detailed journal. His essays present a sharply focused portrait of the many facets of Deaf America during a pivotal year in its history.

       Gaillard crossed the Atlantic only a few weeks after the United States entered World War I. In his writings, he reports the efforts of American deaf leaders to secure employment for deaf workers to support the war effort. He also witnesses spirited speeches at the National Association of the Deaf convention decrying the replacement of sign language by oral education. Gaillard also depicts the many local institutions established by deaf Americans, such as Philadelphia’s All Souls Church, founded in 1888 by the country’s first ordained deaf pastor, and the many deaf clubs established by the first wave of deaf college graduates in their communities. His journal stands as a unique chronicle of the American Deaf community during a remarkable era of transition.

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Gaining Access
Congress and the Farm Lobby, 1919-1981
John Mark Hansen
University of Chicago Press, 1991
Through a comprehensive analysis of American agricultural politics in the past half-century, Gaining Access shows when, how, and why interest groups gain and lose influence in the policy deliberations of the United States Congress. By consulting with policy advocates, John Mark Hansen argues, lawmakers offset their uncertainty about the policy stands that will bolster or impede their prospects for reelection. The advocates provide legislators with electoral intelligence in Washington and supportive propaganda at home, earning serious consideration of their policy views in return. From among a multitude of such informants, representatives must choose those they will most closely consult.

With evidence from congressional hearings, personal interviews, oral histories, farm and trade journals, and newspapers, Hansen traces the evolution of farm lobby access in Congress. He chronicles the rise and fall of the American Farm Bureau, the surge and decline of party politics, the incoporation of the commodity lobbies, the exclusion of the consumer lobbies, and the accommodation of urban interests in food stamps.

Brilliantly combining insights from rational choice theory with historical data, Gaining Access is an essential guide for anyone interested in the dynamics of interest group influence.
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Gaining Daylight
Life on Two Islands
Sara Loewen
University of Alaska Press, 2013
For many the idea of living off the land is a romantic notion left to stories of olden days or wistful dreams at the office. But for Sara Loewen it becomes her way of life each summer as her family settles into their remote cabin on Uyak Bay for the height of salmon season. With this connection to thousands of years of fishing and gathering at its core, Gaining Daylight explores what it means to balance lives on two islands, living within both an ancient way of life and the modern world. Her personal essays integrate natural and island history with her experiences of fishing and family life, as well as the challenges of living at the northern edge of the Pacific.

Loewen’s writing is richly descriptive; readers can almost feel heat from wood stoves, smell smoking salmon, and spot the ways the ocean blues change with the season. With honesty and humor, Loewen easily draws readers into her world, sharing the rewards of subsistence living and the peace brought by miles of crisp solitude. 
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GAITHER COMMITTEE
EISENHOWER & COLD WAR
DAVID SNEAD
The Ohio State University Press, 1998

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Galateo
Or, The Rules of Polite Behavior
Giovanni Della Casa
University of Chicago Press, 2013
“Since it is the case that you are now just beginning that journey that I have for the most part as you see completed, that is, the one through mortal life, and loving you so very much as I do, I have proposed to myself—as one who has been many places—to show you those places in life where, walking through them, I fear you could easily either fall or take the wrong direction.”

So begins Galateo, a treatise on polite behavior written by Giovanni Della Casa (1503–56) for the benefit of his nephew, a young Florentine destined for greatness.
           
In the voice of a cranky yet genial old uncle, Della Casa offers the distillation of what he has learned over a lifetime of public service as diplomat and papal nuncio. As relevant today as it was in Renaissance Italy, Galateo deals with subjects as varied as dress codes, charming conversation and off-color jokes, eating habits and hairstyles, and literary language. In its time, Galateo circulated as widely as Machiavelli’s Prince and Castiglione’s Book of the Courtier. Mirroring what Machiavelli did for promoting political behavior, and what Castiglione did for behavior at court, Della Casa here creates a picture of the refined man caught in a world in which embarrassment and vulgarity prevail. Less a treatise promoting courtly values or a manual of savoir faire, it is rather a meditation on conformity and the law, on perfection and rules, but also an exasperated—often theatrical—reaction to the diverse ways in which people make fools of themselves in everyday social situations.
           
With renewed interest in etiquette and polite behavior growing both inside and outside the academy, the time is right for a new, definitive edition of this book. More than a mere etiquette book, this restored edition will be entertaining (and even useful) for anyone making their way in modern civilized and polite society, and a subtle gift for the rude neighbor, the thoughtless dinner guest, or the friend or relative in need of a refresher on proper behavior.
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Galaxies
Paul W. Hodge
Harvard University Press, 1986

Galaxies are among nature’s most awe-inspiring and beautifully formed objects. In this highly informative and lucidly written book, Paul Hodge seeks to demystify galaxies and to examine closely our present-day knowledge of these magnificent star systems.

Hodge brings a historical perspective to his discussion of galactic research. He presents a summary of the revolutionary discoveries of the last decade, and he shows how they have contributed to our understanding of the nature and composition of the universe. Whereas previously perhaps a dozen astronomers devoted themselves to galaxy research, using two or three large telescopes, now hundreds of scientists are penetrating the mystery of the galactic world. This intensified research has yielded ground-breaking results: we are beginning to understand the enigmatic properties of the highly luminous yet relatively small quasars; we have a clearer understanding of the processes that generate spiral arms; we have a good idea of how different types of galaxies evolve; and we continue to grapple with the problem of the missing mass that is greater than anything detectable in the visible part of the galaxies.

This book succeeds in making the immense and remote universe of galaxies much more accessible to our imagination. It also conveys the excitement and wonder of this rapidly changing area of scientific inquiry. Enriched by numerous illustrations and written in an engaging style, Galaxies offers a nontechnical yet intelligent approach to the concepts and results of modern galactic research.

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Galaxies and the Cosmic Frontier
William H. Waller and Paul W. Hodge
Harvard University Press, 2003

Orienting us with an insider’s tour of our cosmic home, the Milky Way, William Waller and Paul Hodge then take us on a spectacular journey, inviting us to probe the exquisite structures and dynamics of the giant spiral and elliptical galaxies, to witness colliding and erupting galaxies, and to pay our respects to the most powerful galaxies of all—the quasars. A basic guide to the latest news from the cosmic frontier—about the black holes in the centers of galaxies, about the way in which some galaxies cannibalize each other, about the vast distances between galaxies, and about the remarkable new evidence regarding dark energy and the cosmic expansion—this book gives us a firm foundation for exploring the more speculative fringes of our current understanding.

This is a heavily revised and completely updated version of Hodge’s Galaxies, which won an Association of American Publishers PROSE Award for Best Science Book of the Year in 1986.

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The Galaxy and the Solar System
Roman Smoluchowski
University of Arizona Press, 1986
Originally published in 1986, this work came out of a conference held in Tucson, Arizona in January 1985, which had the purpose of emphasizing the influence of the Galaxy on the solar system rather than to discuss the Galaxy and the solar system per se. The meeting was the first get-together of the galactic and solar system scientific communities. At the time, the conversations covered new and sometimes controversial topics. This work presented the latest research and stimulated new research and ideas.
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Galaxy
Mapping the Cosmos
James Geach
Reaktion Books, 2014
Each night, we are able to gaze up at the night sky and look at the thousands of stars that stretch to the end of our individual horizons. But the stars we see are only those that make up our own Milky Way galaxy—but one of hundreds of billions in the whole of the universe, each separated  by inconceivably huge tracts of empty space. In this book, astronomer James Geach tells the rich stories of both the evolution of galaxies and our ability to observe them, offering a fascinating history of how we’ve come to realize humanity’s tiny place in the vast universe.
           
Taking us on a compelling tour of the state-of-the-art science involved in mapping the infinite, Geach offers a first-hand account of both the science itself and how it is done, describing what we currently know as well as that which we still do not. He goes back one hundred years to when scientists first proved the existence of other galaxies, tracking our continued improvement in the ability to collect and interpret the light that stars in faraway galaxies have emitted through space and time. He discusses examples of this rapidly accelerating research, from the initial discovery that the faint “spiral nebulae” were actually separate star systems located far beyond the Milky Way to the latest observations of the nature of galaxies and how they have evolved. He also delves into the theoretical framework and simulations that describe our current “world model” of the universe.
           
With one hundred superb color illustrations, Galaxy is an illuminating guide to the choreography of the cosmos and how we came to know our place within it that will appeal to any stargazer who has wondered what was beyond their sight.  
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Galbert of Bruges and the Historiography of Medieval Flanders
Jeff Rider
Catholic University of America Press, 2009
Edited by two of the world's most prominent specialists on Galbert today, Jeff Rider and Alan V. Murray, this book brings together essays by established scholars who have been largely responsible for the radical changes in the understanding of Galbert and his work that have occurred over the last thirty years and essays by younger scholars.
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The Galilean Economy in the Time of Jesus
David A. Fiensy
SBL Press, 2013
In order to provide an up-to-date report and analysis of the economic conditions of first-century C.E. Galilee, this collection surveys recent archaeological excavations (Sepphoris, Yodefat, Magdala, and Khirbet Qana) and reviews results from older excavations (Capernaum). It also offers both interpretation of the excavations for economic questions and lays out the parameters of the current debate on the standard of living of the ancient Galileans. The essays included, by archaeologists as well as biblical scholars, have been drawn from the perspective of archaeology or the social sciences. The volume thus represents a broad spectrum of views on this timely and often hotly debated issue. The contributors are Mordechai Aviam, David A. Fiensy, Ralph K. Hawkins, Sharon Lea Mattila, Tom McCollough, and Douglas Oakman.
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The Galilee in Late Antiquity
Lee Levine
Harvard University Press, 1992

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Galileo, Courtier
The Practice of Science in the Culture of Absolutism
Mario Biagioli
University of Chicago Press, 1993
Informed by currents in sociology, cultural anthropology, and literary theory, Galileo, Courtier is neither a biography nor a conventional history of science. In the court of the Medicis and the Vatican, Galileo fashioned both his career and his science to the demands of patronage and its complex systems of wealth, power, and prestige. Biagioli argues that Galileo's courtly role was integral to his science—the questions he chose to examine, his methods, even his conclusions.

Galileo, Courtier is a fascinating cultural and social history of science highlighting the workings of power, patronage, and credibility in the development of science.
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Galileo Goes to Jail and Other Myths about Science and Religion
Ronald L. Numbers
Harvard University Press, 2009

If we want nonscientists and opinion-makers in the press, the lab, and the pulpit to take a fresh look at the relationship between science and religion, Ronald Numbers suggests that we must first dispense with the hoary myths that have masqueraded too long as historical truths.

Until about the 1970s, the dominant narrative in the history of science had long been that of science triumphant, and science at war with religion. But a new generation of historians both of science and of the church began to examine episodes in the history of science and religion through the values and knowledge of the actors themselves. Now Ronald Numbers has recruited the leading scholars in this new history of science to ­puncture the myths, from Galileo’s incarceration to Darwin’s deathbed conversion to Einstein’s belief in a personal God who “didn’t play dice with the universe.” The picture of science and religion at each other’s throats persists in mainstream media and scholarly journals, but each chapter in Galileo Goes to Jail shows how much we have to gain by seeing beyond the myths.

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Galileo in Pittsburgh
Clark Glymour
Harvard University Press, 2010
What did the trial of Galileo share with the trial for fraud of the foremost investigator of the effects of lead exposure on children’s intelligence? In the title essay of this rollicking collection on science and education, Clark Glymour argues that fundamentally both were disputes over what methods are legitimate and authoritative. From testing the expertise of NASA scientists to discovering where software goes to die to turning educational research upside down, Glymour’s reports from the front lines of science and education read like a blend of Rachel Carson and Hunter S. Thompson. Contrarian and original, he criticizes the statistical arguments against Teach for America, argues for teaching the fallacies of Intelligent Design in high school science, places contemporary psychological research in a Platonic cave dug by Freud, and gives (and rejects) a fair argument for a self-interested, nationalist response to climate change.One of the creators of influential new statistical methods, Glymour has been involved in scientific investigations on such diverse topics as wildfire prediction, planetary science, genomics, climate studies, psychology, and educational research. Now he provides personal reports of the funny, the absurd, and the appalling in contemporary science and education. More bemused than indignant, Galileo in Pittsburgh is an ever-engaging call to rethink how we do science and how we teach it.
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Galileo, Science and the Church
Jerome J. Langford
University of Michigan Press, 1992
A penetrating account of the confrontation between Galileo and the Church of Rome
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Galileo’s Glassworks
The Telescope and the Mirror
Eileen Reeves
Harvard University Press, 2008

The Dutch telescope and the Italian scientist Galileo have long enjoyed a durable connection in the popular mind--so much so that it seems this simple glass instrument transformed a rather modest middle-aged scholar into the bold icon of the Copernican Revolution. And yet the extraordinary speed with which the telescope changed the course of Galileo's life and early modern astronomy obscures the astronomer's own curiously delayed encounter with the instrument. This book considers the lapse between the telescope's creation in The Hague in 1608 and Galileo's alleged acquaintance with such news ten months later. In an inquiry into scientific and cultural history, Eileen Reeves explores two fundamental questions of intellectual accountability: what did Galileo know of the invention of the telescope, and when did he know it?

The record suggests that Galileo, like several of his peers, initially misunderstood the basic design of the telescope. In seeking to explain the gap between the telescope's emergence and the alleged date of the astronomer's acquaintance with it, Reeves explores how and why information about the telescope was transmitted, suppressed, or misconstrued in the process. Her revised version of events, rejecting the usual explanations of silence and idleness, is a revealing account of the role that misprision, error, and preconception play in the advancement of science.

Along the way, Reeves offers a revised chronology of Galileo's life in a critical period and, more generally, shows how documents typically outside the scope of early modern natural philosophy--medieval romances, travel literature, and idle speculations--relate to two crucial events in the history of science.

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Galileo's Idol
Gianfrancesco Sagredo and the Politics of Knowledge
Nick Wilding
University of Chicago Press, 2014
Galileo’s Idol offers a vivid depiction of Galileo’s friend, student, and patron, Gianfrancesco Sagredo (1571–1620). Sagredo’s life, which has never before been studied in depth, brings to light the inextricable relationship between the production, distribution, and reception of political information and scientific knowledge.
           
Nick Wilding uses as wide a variety of sources as possible—paintings, ornamental woodcuts, epistolary hoaxes, intercepted letters, murder case files, and others—to challenge the picture of early modern science as pious, serious, and ecumenical. Through his analysis of the figure of Sagredo, Wilding offers a fresh perspective on Galileo as well as new questions and techniques for the study of science. The result is a book that turns our attention from actors as individuals to shifting collective subjects, often operating under false identities; from a world made of sturdy print to one of frail instruments and mistranscribed manuscripts; from a complacent Europe to an emerging system of complex geopolitics and globalizing information systems; and from an epistemology based on the stolid problem of eternal truths to one generated through and in the service of playful, politically engaged, and cunning schemes.
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Galileo's Instruments of Credit
Telescopes, Images, Secrecy
Mario Biagioli
University of Chicago Press, 2006
In six short years, Galileo Galilei went from being a somewhat obscure mathematics professor running a student boarding house in Padua to a star in the court of Florence to the recipient of dangerous attention from the Inquisition for his support of Copernicanism. In that brief period, Galileo made a series of astronomical discoveries that reshaped the debate over the physical nature of the heavens: he deeply modified the practices and status of astronomy with the introduction of the telescope and pictorial evidence, proposed a radical reconfiguration of the relationship between theology and astronomy, and transformed himself from university mathematician into court philosopher.

Galileo's Instruments of Credit proposes radical new interpretations of several key episodes of Galileo's career, including his early telescopic discoveries of 1610, the dispute over sunspots, and the conflict with the Holy Office over the relationship between Copernicanism and Scripture. Galileo's tactics during this time shifted as rapidly as his circumstances, argues Mario Biagioli, and the pace of these changes forced him to respond swiftly to the opportunities and risks posed by unforeseen inventions, further discoveries, and the interventions of his opponents.

Focusing on the aspects of Galileo's scientific life that extend beyond the framework of court culture and patronage, Biagioli offers a revisionist account of the different systems of exchanges, communication, and credibility at work in various phases of Galileo's career. Galileo's Instruments of Credit will find grateful readers among scholars of science studies, historical epistemology, visual studies, Galilean science, and late Renaissance astronomy.
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Galileo's Muse
Renaissance Mathematics and the Arts
Mark A. Peterson
Harvard University Press, 2011

Mark Peterson makes an extraordinary claim in this fascinating book focused around the life and thought of Galileo: it was the mathematics of Renaissance arts, not Renaissance sciences, that became modern science. Galileo's Muse argues that painters, poets, musicians, and architects brought about a scientific revolution that eluded the philosopher-scientists of the day, steeped as they were in a medieval cosmos and its underlying philosophy.

According to Peterson, the recovery of classical science owes much to the Renaissance artists who first turned to Greek sources for inspiration and instruction. Chapters devoted to their insights into mathematics, ranging from perspective in painting to tuning in music, are interspersed with chapters about Galileo's own life and work. Himself an artist turned scientist and an avid student of Hellenistic culture, Galileo pulled together the many threads of his artistic and classical education in designing unprecedented experiments to unlock the secrets of nature.

In the last chapter, Peterson draws our attention to the Oratio de Mathematicae laudibus of 1627, delivered by one of Galileo's students. This document, Peterson argues, was penned in part by Galileo himself, as an expression of his understanding of the universality of mathematics in art and nature. It is "entirely Galilean in so many details that even if it is derivative, it must represent his thought," Peterson writes. An intellectual adventure, Galileo’s Muse offers surprising ideas that will capture the imagination of anyone—scientist, mathematician, history buff, lover of literature, or artist—who cares about the humanistic roots of modern science.

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Galileo’s Pendulum
From the Rhythm of Time to the Making of Matter
Roger G. Newton
Harvard University Press, 2005

Bored during Mass at the cathedral in Pisa, the seventeen-year-old Galileo regarded the chandelier swinging overhead—and remarked, to his great surprise, that the lamp took as many beats to complete an arc when hardly moving as when it was swinging widely. Galileo’s Pendulum tells the story of what this observation meant, and of its profound consequences for science and technology.

The principle of the pendulum’s swing—a property called isochronism—marks a simple yet fundamental system in nature, one that ties the rhythm of time to the very existence of matter in the universe. Roger Newton sets the stage for Galileo’s discovery with a look at biorhythms in living organisms and at early calendars and clocks—contrivances of nature and culture that, however adequate in their time, did not meet the precise requirements of seventeenth-century science and navigation. Galileo’s Pendulum recounts the history of the newly evolving time pieces—from marine chronometers to atomic clocks—based on the pendulum as well as other mechanisms employing the same physical principles, and explains the Newtonian science underlying their function.

The book ranges nimbly from the sciences of sound and light to the astonishing intersection of the pendulum’s oscillations and quantum theory, resulting in new insight into the make-up of the material universe. Covering topics from the invention of time zones to Isaac Newton’s equations of motion, from Pythagoras’s theory of musical harmony to Michael Faraday’s field theory and the development of quantum electrodynamics, Galileo’s Pendulum is an authoritative and engaging tour through time of the most basic all-pervading system in the world.

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Galileo’s Telescope
A European Story
Massimo Bucciantini, Michele Camerota, and Franco Giudice
Harvard University Press, 2015

Between 1608 and 1610 the canopy of the night sky changed forever, ripped open by an object created almost by accident: a cylinder with lenses at both ends. Galileo’s Telescope tells the story of how an ingenious optical device evolved from a toy-like curiosity into a precision scientific instrument, all in a few years. In transcending the limits of human vision, the telescope transformed humanity’s view of itself and knowledge of the cosmos.

Galileo plays a leading—but by no means solo—part in this riveting tale. He shares the stage with mathematicians, astronomers, and theologians from Paolo Sarpi to Johannes Kepler and Cardinal Bellarmine, sovereigns such as Rudolph II and James I, as well as craftsmen, courtiers, poets, and painters. Starting in the Netherlands, where a spectacle-maker created a spyglass with the modest magnifying power of three, the telescope spread like technological wildfire to Venice, Rome, Prague, Paris, London, and ultimately India and China. Galileo’s celestial discoveries—hundreds of stars previously invisible to the naked eye, lunar mountains, and moons orbiting Jupiter—were announced to the world in his revolutionary treatise Sidereus Nuncius.

Combining science, politics, religion, and the arts, Galileo’s Telescope rewrites the early history of a world-shattering innovation whose visual power ultimately came to embody meanings far beyond the science of the stars.

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The Gallaudet Dictionary of American Sign Language
Clayton Valli
Gallaudet University Press, 2021

Created by an unparalleled board of experts led by renowned ASL linguist and poet Clayton Valli, The Gallaudet Dictionary of American Sign Language contains over 3,000 illustrations. Each sign illustration, including depictions of fingerspelling when appropriate, incorporates a complete list of English synonyms. A full, alphabetized English index enables users to cross-reference words and signs throughout the entire volume.

       The comprehensive introduction lays the groundwork for learning ASL by explaining in plain language the workings of ASL syntax and structure. It also offers examples of idioms and describes the antecedents of ASL, its place in the Deaf community, and its meaning in Deaf culture. This extraordinary reference also provides a special section on ASL classifiers and their use. Readers will find complete descriptions of the various classifiers and examples of how to use these integral facets of ASL. The Gallaudet Dictionary of American Sign Language is an outstanding ASL reference for all instructors, students, and users of ASL.

*Please note that this paperback edition does not include the DVD found in the hardcover edition. 

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Gallaudet Survival Guide to Signing
Leonard Lane
Gallaudet University Press, 1987
Now the standard sign language book for more than 200,000 people has been completely revised and updated! American Sign Language (ASL) experts updated this brand-new edition to present more than 500 of the most current ASL signs in use today, including cross-references for multiple words expressed by a single sign. The Gallaudet Survival Guide to Signing also offers tips on ASL usage, plus the American Manual Alphabet and manual numbers.
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Gallery Bundu
A Story about an African Past
Paul Stoller
University of Chicago Press, 2005
There comes a time for most of us when we knowingly face a decision of such consequence that it will drastically affect the shape of our lives. Some people are prepared to carry the weight of that decision. David Lyons, the protagonist of Gallery Bundu, was not.

In Paul Stoller's work of fiction framed by African storytelling, David is the 52-year-old co-owner of Gallery Bundu, an African art shop in New York City. As a young man in the late 1960s, he joined the Peace Corps to avoid the draft. Assigned to teach English in Niger, he was eager to seek out adventure, and he found it—from drugged-out American expatriates and mamba-filled forests to seductive African women. In the course of his stay in Niger, David meets and falls in love with Zeinabou, a strikingly beautiful woman who professes her love to him, though David believes that he is not the only man she dates. Two weeks before his anticipated return to the United States, Zeinabou informs David that she is pregnant with what she believes is his child. Not knowing how to react, David flees Niger and returns to America ridden with guilt. The hastiness of David's decision will shadow his every move for the rest of his life and will lead him to eventually return to Niger and try to make amends.

Beautifully written and deeply felt, Gallery Bundu is a cautionary tale about the impulses of youth and the unyielding grip of regret. Stoller's vivid language and style allow readers, through David's recollections, to touch, taste, and smell the sensations of West Africa—the tasty aroma of a traditional African fish stew, the spectacle of witches, and the humorous and often frightening experiences of traveling in the bush. A lyrical novel of decisions and destiny, Gallery Bundu is rich in character and detail, bringing anthropology to a new literary height.
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A Gallery of Harlem Portraits
Melvin B. Tolson, Edited & Afterword by Robert M. Farnsworth
University of Missouri Press, 1979
A Gallery of Harlem Portraits is Melvin B. Tolson's first book-length collection of poems. It was written in the 1930s when Tolson was immersed in the writings of the Harlem Renaissance, the subject of his master's thesis at Columbia University, and will provide scholars and critics a rich insight into how Tolson's literary picture of Harlem evolved. Modeled on Edgar Lee Master's Spoon River Anthology and showing the influence of Browning and Whitman, it is rooted in the Harlem Renaissance in its fascination with Harlem's cultural and ethnic diversity and its use of musical forms. Robert M. Farnsworth's afterword elucidates these and other literary influences.

Tolson eventually attempted to incorporate the technical achievements of T.S. Eliot and the New Criticism into a complex modern poetry which would accurately represent the extraordinary tensions, paradoxes, and sophistication, both highbrow and lowbrow, of modern Harlem. As a consequence his position in literary history is problematical. The publication of this earliest of his manuscripts will help clarify Tolson's achievement and surprise many of his readers with its readily accessible, warmly human poetic portraiture.
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GALLERY OF MIRRORS
REFLECTIONS OF SWEDENBORGIAN THOUGHT
ANDERS HALLENGREN
Swedenborg Foundation Publishers, 1998

What is the "secret of Great Tartary"? What became of the Swedish clerk Carl Robsahm's original manuscript of his talks with Emanuel Swedenborg? What was Strindberg's reaction to Balzac's novel Seraphita?

These and other provocative questions are answered by Anders Hallengren in a selection of essays. Hallengren's research in various parts of the world brings to light records that were formerly thought to be lost. In addition, Hallengren traces routes of subtle influence that range from the experiences of Swedish soldiers captured in Russia to a chance encounter in a hotel in Charlotte Amalie, St. Thomas, in the Virgin Islands. Hallengren argues that these influences show the profound effect of Swedenborgian thought on celebrated and ordinary people, resulting not only in profound art but in a better world.

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The Gallic War
Caesar
Harvard University Press

The conquest that begot the Roman Empire.

Caesar (C. Iulius, 102–44 BC), statesman and soldier, defied the dictator Sulla; served in the Mithridatic wars and in Spain; entered Roman politics as a “democrat” against the senatorial government; was the real leader of the coalition with Pompey and Crassus; conquered all Gaul for Rome; attacked Britain twice; was forced into civil war; became master of the Roman world; and achieved wide-reaching reforms until his murder. We have his books of commentarii (notes): eight on his wars in Gaul, 58–52 BC, including the two expeditions to Britain 55–54, and three on the civil war of 49–48. They are records of his own campaigns (with occasional digressions) in vigorous, direct, clear, unemotional style and in the third person, the account of the civil war being somewhat more impassioned.

The Loeb Classical Library edition of Caesar is in three volumes. Volume II is his Civil War. The Alexandrian War, the African War, and the Spanish War, commonly ascribed to Caesar by our manuscripts but of uncertain authorship, are collected in Volume III.

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Gallus Dressler's Praecepta musicae poeticae
Gallus Dressler, New Critical Text, Translation, Annotations, and Indices by Robert Forgács
University of Illinois Press, 2007

Now available for the first time in English translation, this new edition of Gallus Dressler's Praecepta musicae poeticae corrects and expands upon earlier editions of one of the most important sixteenth-century treatments of musical theory and rhetoric. Robert Forgács’ detailed study of the Latin text reveals significant and original insights into the invention of fugues and the composition of opening, middle, and concluding sections. Forgács introduces the reader to Dressler's life and work and the design and sources of Praecepta musicae poeticae, places the treatise more fully in its humanist environment, presents additional classical sources for the text, and relates it to the work of Dressler’s contemporary music theorists. Copious annotations and indexes of words, names, and subjects place the treatise within the broader context of German theoretical discussion, the teaching and practice of music in the sixteenth century, and the musical life of the Lutheran Church.

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Galveston
A History
By David G. McComb
University of Texas Press, 1986

On the Gulf edge of Texas between land and sea stands Galveston Island. Shaped continually by wind and water, it is one of earth's ongoing creations—time is forever new. Here, on the shoreline, embraced by the waves, a person can still feel the heartbeat of nature. And yet, for all the idyllic possibilities, Galveston's history has been anything but tranquil. Across Galveston's sands have walked Indians, pirates, revolutionaries, the richest men of nineteenth-century Texas, soldiers, sailors, bootleggers, gamblers, prostitutes, physicians, entertainers, engineers, and preservationists. Major events in the island's past include hurricanes, yellow fever, smuggling, vice, the Civil War, the building of a medical school and port, raids by the Texas Rangers, and, always, the struggle to live in a precarious location.

Galveston: A History is at the forefront of a trend in writing urban biographies emphasizing technology as the dynamic force in urban development. David McComb explores this often contradictory relationship between technology and the city, and provides a guide to both Galveston history and the dynamics of urban development.

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Galveston and the 1900 Storm
Catastrophe and Catalyst
By Patricia Bellis Bixel and Elizabeth Hayes Turner
University of Texas Press, 2000

Runner-up, Spur Award for Best Western Nonfiction—Contemporary, Western Writers Of America, 2001

The Galveston storm of 1900 reduced a cosmopolitan and economically vibrant city to a wreckage-strewn wasteland where survivors struggled without shelter, power, potable water, or even the means to summon help. At least 6,000 of the city's 38,000 residents died in the hurricane. Many observers predicted that Galveston would never recover and urged that the island be abandoned. Instead, the citizens of Galveston seized the opportunity, not just to rebuild, but to reinvent the city in a thoughtful, intentional way that reformed its government, gave women a larger role in its public life, and made it less vulnerable to future storms and flooding.

This extensively illustrated history tells the full story of the 1900 Storm and its long-term effects. The authors draw on survivors' accounts to vividly recreate the storm and its aftermath. They describe the work of local relief agencies, aided by Clara Barton and the American Red Cross, and show how their short-term efforts grew into lasting reforms. At the same time, the authors reveal that not all Galvestonians benefited from the city's rebirth, as African Americans found themselves increasingly shut out from civic participation by Jim Crow segregation laws. As the centennial of the 1900 Storm prompts remembrance and reassessment, this complete account will be essential and fascinating reading for all who seek to understand Galveston's destruction and rebirth.

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The Galveston Era
The Texas Crescent on the Eve of Secession
By Earl Wesley Fornell
University of Texas Press, 1961

The "Queen City" of Texas they called her—or the "Octopus of the Gulf." Galveston from 1845 to 1860 was the center of culture in Texas—or the monster with an economic strangle hold on all Texas trade. It was a gracious city with wide paved streets, impressive buildings, and neat gardens; yet it was also a pestilence-ridden place where no sanitary code was ever enforced and where one in every two children died before reaching maturity. Its citizens, avid for culture and knowledge, attended concerts and plays in great numbers and exhibited an eager interest in science and history; yet they could not be brought to support the school system. Galveston was a city where no person in need was ever left uncared for, where the sick and needy—strangers or friends—were succoured; yet no free Negro was safe from legalized abduction and forced enslavement, and the city served as a center for the revived African slave trade.

Earl Fornell makes the charming, colorful, cosmopolitan, contradictory city of Galveston the focal point of his study of the Texas Gulf Coast on the eve of the Civil War. The years 1845-1860 were crucial for this area; during that period the economy became more and more dependent upon slave labor, and thus the stage was set for secession.

Dr. Fornell describes with clarity the interrelated events, the decisions, and the conflicts that went into the development of Galveston and the Texas Gulf Coast during these years. He portrays the people and their way of life. He introduces us to some of the notables who helped to shape the destiny of Texas: Sam Houston, the old general; Lorenzo Sherwood, the golden-tongued propounder of radical economic doctrines; Willard Richardson, Hamilton Stuart, Ferdinand Flake, and Edward Cushing, the newspapermen whose writing both reflected and guided the thought of their fellow citizens; Arthur Lynn, the British consul whose observing and compassionate nature brought him onto the stage of Galveston history with striking frequency and whose voluminous letters provide a rich source for historical details; and William Ballinger, a minor player on the stage but one whose conscience and interests mirrored those of many other thoughtful Galvestonians.

Always present, affecting and affected by virtually every aspect of life on the Coast, the slave-labor problem grew ever more acute as the expanding railroad system laid more and more of the land open for development. Dr. Fornell shows with keen insight how it eventually forced Texans into a position where conflict with the federal government was unavoidable and the decision to secede from the Union inevitable.

The late Earl W. Fornell, a native of Wisconsin, held B.A. and M.A. degrees in political science from the New School for Social Research, the M.A. degree in political history from Columbia University, and the Ph.D. degree in political history from Rice University. He taught at Columbia, Amarillo College, Rice, and Lamar State College of Technology.

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Galveston Island, or, A Few Months off the Coast of Texas
The Journal of Francis C. Sheridan, 1839–1840
Edited by Willis W. Pratt
University of Texas Press, 1954

On the last Sunday of the year 1839, Francis Sheridan, an elegant young Irishman in the British diplomatic service, sailed from Barbados for the Republic of Texas. His mission in the new nation was to contribute the opinion of an eyewitness to the deliberations going on in London concerning proposed recognition of Texas.

This jounal contains some of the material that Sheridan used for his official report and much colorful detail that he did not use. First published by the University of Texas Press in 1956, it is the travel diary of a sophisticated and discerning student of human nature.

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The Gambler King of Clark Street
Michael C. McDonald and the Rise of Chicago's Democratic Machine
Richard C. Lindberg with a Foreword by John Miya.
Southern Illinois University Press, 2009

The Gambler King of Clark Street tells the story of a larger-than-life figure who fused Chicago’s criminal underworld with the city’s political and commercial spheres to create an urban machine built on graft, bribery, and intimidation. Lindberg vividly paints the life of the Democratic kingmaker against the wider backdrop of nineteenth-century Chicago crime and politics.

McDonald has long been cited in the published work of city historians, members of academia, and the press as the principal architect of a unified criminal enterprise that reached into the corridors of power in Chicago, Cook County, the state of Illinois, and ultimately the Oval Office. The Gambler King of Clark Street is both a major addition to Chicago’s historical literature and a revealing biography of a powerful and troubled man.

Illinois State Historical Society Scholarly Award, Certificate of Excellence, 2009
Society of Midland Authors Biography Award, 2009

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The Gambler's Apprentice
H. Lee Barnes
University of Nevada Press, 2016
The Gambler’s Apprentice tells the story of a teenage boy growing up in Texas during desperate times. Willy, wise and capable beyond his years, learns the gambler’s trade and experiences adventures that demand quick wits—and sometimes violent actions. This is a multilayered story, full of Old West motifs such as cattle-rustling and gunfights along with more modern twists.

Starting with a cattle-rustling scheme involving his father, Willy embarks on a life of crime early, eventually landing in a Laredo jail for shooting a man. During his incarceration he meets Sonny Archer, an itinerant gambler, who teaches Willy how to be a cardsharp. Upon his release, Willy roams the country, honing his new talent and getting into more trouble. During his time in New Orleans, Willy even winds up in a confrontation with an Italian crime ring.

While all these adventures mold Willy into a clever card player and a masterful fortune-hunter, his grand ambition to be a professional gambler is thwarted when the influenza epidemic strikes. Willy is forced to return home to his family’s Texas ranch, where he faces the most challenging test of his young life and begins to prove that he is far more than simply an apprentice.
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A Gambler’s Instinct
The Story of Broadway Producer Cheryl Crawford
Milly S. Barranger
Southern Illinois University Press, 2010

Broadway producer Cheryl Crawford (1902–1986) declared in her 1977 autobiography, “The theatre has been my life.” Crawford was notoriously circumspect about her private life, and only now, with Milly S. Barranger’s insightful biography, is her full story revealed.

A major Broadway producer in an era when women producers were exceedingly rare, Crawford found unprecedented success with the plays of Tennessee Williams, including The Rose Tattoo and Sweet Bird of Youth, but her enduring legend is as a musical producer, having brought Kurt Weill’s One Touch of Venus, Lerner and Loewe’s Brigadoon and Paint Your Wagon to the stage. Her commercial success, though, was balanced with the founding of studios that would enable actors to explore their art outside the strictures of commercial theater. She cofounded the Group Theatre with Harold Clurman and Lee Strasberg, the American Repertory Theatre with Margaret Webster and Eva Le Gallienne, and the Actors Studio with Elia Kazan and Robert Lewis, but her idealism was constantly frustrated by unfulfilled artistic promises from her male counterparts and by the chronic shortage of funding for the nonprofit enterprises.

As Barranger traces Crawford’s career as an independent producer, she tells the parallel story of American theater in the mid-twentieth century, making A Gambler’s Instinct both an enjoyable and informative biography of a remarkable woman and an important addition to the literature of the modern theater.

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Gambling and Survival in Native North America
Paul Pasquaretta
University of Arizona Press, 2003
The cards are turned, the chips are raked. In casinos all over the country, Native Americans are making money and reclaiming power. But the games are by no means confined to the tables, as the Mashantucket Pequots can attest. Although Anglo-Americans have attempted to undermine Pequot sovereignty for centuries, these Native Americans have developed a strategy of survival in order to maintain their sense of peoplehood—a resiliency that has vexed outsiders, from English settlers to Donald Trump.

The Pequots have found success at their southeastern Connecticut casino in spite of the odds. But in considering their story, Paul Pasquaretta shifts the focus from casinos to the political struggles that have marked the long history of indigenous-colonial relations. Viewing the survival of Native communities in the face of genocide and forced assimilation as a high-stakes game of chance, he examines gambling metaphors in historical and literary contexts to reveal strategies employed by several tribes as they participate in various "games" with white society--whether land re-acquisition, political positioning, or resistance to outside dominance.

Through a comparative analysis of texts spanning four centuries—colonial war narratives, nineteenth-century romance fiction, tribal memorials, Native American novels—Pasquaretta provides a framework for understanding Indian-white relations and the role of "chance" in the realm of colonialism. He explores two intertwining themes: the survival of indigenous peoples in the face of the European invasion of North America and the ongoing contest of Natives and newcomers that has transpired in the marketplace, on the battlefield, and in the courts. In so doing, he considers the impact of reservation gambling on the development of contemporary tribal communities and the role of traditional Indian gambling practices and stories in the survival of indigenous cultural traditions.

Gambling and Survival in Native North America is a wide-ranging book that shows how Native Americans have become active participants in their own survival despite the popular belief that Indian tribes, as "conquered peoples," have been rendered helpless for over a century. Working within a system devised to confine and even destroy them, they have found ways to remain in the game—and, against all odds, have learned to play it well.

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Gambling Debt
Iceland's Rise and Fall in the Global Economy
E. Paul Durrenberger
University Press of Colorado, 2014

Gambling Debt is a game-changing contribution to the discussion of economic crises and neoliberal financial systems and strategies. Iceland’s 2008 financial collapse was the first case in a series of meltdowns, a warning of danger in the global order. This full-scale anthropology of financialization and the economic crisis broadly discusses this momentous bubble and burst and places it in theoretical, anthropological, and global historical context through descriptions of the complex developments leading to it and the larger social and cultural implications and consequences.

Chapters from anthropologists, sociologists, historians, economists, and key local participants focus on the neoliberal policies—mainly the privatization of banks and fishery resources—that concentrated wealth among a select few, skewed the distribution of capital in a way that Iceland had never experienced before, and plunged the country into a full-scale economic crisis. Gambling Debt significantly raises the level of understanding and debate on the issues relevant to financial crises, painting a portrait of the meltdown from many points of view—from bankers to schoolchildren, from fishers in coastal villages to the urban poor and immigrants, and from artists to philosophers and other intellectuals.

This book is for anyone interested in financial troubles and neoliberal politics as well as students and scholars of anthropology, sociology, economics, philosophy, political science, business, and ethics.

Publication supported in part by the National Science Foundation.

Contributors: 
Vilhjálmur Árnason, Ásmundur Ásmundsson, Jón Gunnar Bernburg, James Carrier, Sigurlína Davíðsdóttir, Dimitra Doukas, Níels Einarsson, Einar Mar Guðmundsson, Tinna Grétarsdóttir, Birna Gunnlaugsdóttir, Guðný S. Guðbjörnsdóttir, Pamela Joan Innes, Guðni Th. Jóhannesson, Örn D. Jónsson, Hannes Lárusson, Kristín Loftsdóttir, James Maguire, Már Wolfgang Mixa, Evelyn Pinkerton, Hulda Proppé, James G. Rice, Rögnvaldur J. Sæmundsson, Unnur Dís Skaptadóttir, Margaret Willson


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Gambling Life
DEALING IN CONTINGENCY IN A GREEK CITY
Thomas M. Malaby
University of Illinois Press, 2003
The first ethnography devoted to the practice of gambling as its core subject, Gambling Life considers the stakes of social action in one community on the island of Crete.
 
Backgammon cafés, card clubs, and hidden gambling rooms in the city of Chania provide the context for Thomas M. Malaby to examine the ways in which people confront uncertainty in their lives. He shows how the dynamics of gambling -- risk, fate, uncertainty, and luck -- are reflected in other aspects of gamblers’ lives from courtship and mortality to state bureaucracy and national identity.
 
By moving beyond risk and fate as unexamined analytical categories, Malaby presents a new model for research concerning indeterminacy, seeing it as arising from stochastic, performative, and other sources. Gambling Life questions the longstanding valorization of order and pattern in the social sciences.
 
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Gambling on Authenticity
Gaming, the Noble Savage, and the Not-So-New Indian
Becca Gercken
Michigan State University Press, 2017
In the decades since the passing of the  Pamajewon ruling in Canada and the Indian Gaming Regulatory Act in the United States, gaming has come to play a crucial role in how Indigenous peoples are represented and read by both Indians and non-Indians alike. This collection presents a transnational examination of North American gaming and considers the role Indigenous artists and scholars play in producing depictions of Indigenous gambling. In an effort to offer a more complete and nuanced picture of Indigenous gaming in terms of sign and strategy than currently exists in academia or the general public, Gambling on Authenticity crosses both disciplinary and geographic boundaries. The case studies presented offer a historically and politically nuanced analysis of gaming that collectively creates an interdisciplinary reading of gaming informed by both the social sciences and the humanities. A great tool for the classroom, Gambling on Authenticity works to illuminate the not-so-new Indian being formed in the public's consciousness by and through gaming.
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Gambling on Authenticity
Gaming, the Noble Savage, and the Not-So-New Indian
Becca Gercken
University of Manitoba Press, 2017

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Gambling on Ore
The Nature of Metal Mining in the United States, 1860–1910
Kent Curtis
University Press of Colorado, 2013
Gambling on Ore examines the development of the western mining industry from the tumultuous and violent Gold Rush to the elevation of large-scale copper mining in the early twentieth century, using Montana as representative of mining developments in the broader US mining west. Employing abundant new historical evidence in key primary and secondary sources, Curtis tells the story of the inescapable relationship of mining to nature in the modern world as the United States moved from a primarily agricultural society to a mining nation in the second half of the nineteenth century.

In Montana, legal issues and politics—such as unexpected consequences of federal mining law and the electrification of the United States—further complicated the mining industry’s already complex relationship to geology, while government policy, legal frameworks, dominant understandings of nature, and the exigencies of profit and production drove the industry in momentous and surprising directions. Despite its many uncertainties, mining became an important part of American culture and daily life.

Gambling on Ore unpacks the tangled relationships between mining and the natural world that gave material possibility to the age of electricity. Metal mining has had a profound influence on the human ecology and the social relationships of North America through the twentieth century and throughout the world after World War II. Understanding how we forged these relationships is central to understanding the environmental history of the United States after 1850. 
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Gambling, Space, and Time
Shifting Boundaries and Cultures
Pauliina Raento
University of Nevada Press, 2011

The eight essays in Gambling, Space, and Time use a global and interdisciplinary approach to examine two significant areas of gambling studies that have not been widely explored--the ever-changing boundaries that divide and organize gambling spaces, and the cultures, perceptions, and emotions related to gambling. The contributors represent a variety of disciplines: history, geography, sociology, anthropology, political science, and law.

The essays consider such topics as the impact of technological advances on gambling activities, the role of the nation-state in the gambling industry, and the ways that cultural and moral values influence the availability of gambling and the behavior of gamblers. The case studies offer rich new insights into a gambling industry that is both a global phenomenon and a powerful engine of local change.

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Gambling With Lives
A History of Occupational Health in Greater Las Vegas
Michelle Follette Turk
University of Nevada Press, 2020
The United States has a long and unfortunate history of exposing employees, the public, and the environment to dangerous work. But in April 2009, the spotlight was on Las Vegas when the Pulitzer committee awarded its public service prize to the Las Vegas Sun for its coverage of the high fatalities on Las Vegas Strip construction sites. The newspaper attributed failures in safety policy to the recent “exponential growth in the Las Vegas market.” In fact, since Las Vegas’ founding in 1905, rapid development has always strained occupational health and safety standards.

A History of Occupational Health and Safety examines the work, hazards, and health and safety programs from the early building of the railroad through the construction of the Hoover Dam, chemical manufacturing during World War II, nuclear testing, and dense megaresort construction on the Las Vegas Strip. In doing so, this comprehensive chronicle reveals the long and unfortunate history of exposing workers, residents, tourists, and the environment to dangerous work—all while exposing the present and future to crises in the region. Complex interactions and beliefs among the actors involved are emphasized, as well as how the medical community interpreted and responded to the risks posed. 

Few places in the United States contain this mixture of industrial and postindustrial sites, the Las Vegas area offers unique opportunities to evaluate American occupational health during the twentieth century, and reminds us all about the relevancy of protecting our workers.
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Game
A Global History
Paula Young Lee
Reaktion Books, 2013
Antelope and porcupines in Africa. Feral cats and wild goats in Australia. Deer, pheasants, and rabbits in the United States and Europe. These are just a few of the world’s game animals, or creatures hunted for food. Game has been central to the development of humanity and forms a core part of cultures—and meat industries—from the Amazon to the Arctic. But despite the ubiquity of its consumption, it has never been the subject of a culinary overview. Paula Young Lee rectifies this oversight in Game, describing the fascinating history of a food so diverse it ranges from luxury good to staple of the poor.
 
Describing how animals from quail and oryx to dormice were once so avidly pursued that they became semi-domesticated, Lee traces the rise and fall in the prevalence of hunting some animals, as well as illustrating how dishes like bear paws, reindeer pâté, and lark pie have seen their popularity come and go. She provides insight into the politically charged arena of hunting laws and discusses the customs and difficulties in hunting game for food, while offering up fun facts—such as how venison was once so coveted that cookbooks gave instructions for disguising beef as a counterfeit. Featuring unusual recipes for many little-eaten animals and cuts of meat, Game will be gobbled up by readers alongside a steaming bowl of rabbit stew.
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Game and Economic Theory
Selected Contributions in Honor of Robert J. Aumann
Sergiu Hart and Abraham Neyman, Editors
University of Michigan Press, 1995
Game and Economic Theory studies the interactions of decision makers whose decisions affect each other. The analysis is from a rational viewpoint: every participant would like to obtain the outcome that he prefers most. However, each one has to take into account that the others are doing the same--trying to get what they prefer most. At times this leads to fierce competition; at other times, to mutually beneficial cooperation; and in general, to an appropriate combination of these two extreme behaviors. Game theory, which may be viewed as a sort of "unified field" theory for the rational side of social science, develops the theoretical foundations for the analysis of such multi-person interactive situations, and then applies these to many disciplines: economics, political science, biology, psychology. computer science, statistics and law. Foremost among these is economic theory, where game theory is playing a central role.
This volume consists of twenty-two selected contributions to various areas of game and economic theory. These important and pathbreaking contributions are all by former students of Robert J. Aumann, to whom this volume is dedicated. The volume will no doubt shed light on the far-reaching pertinence of game theory and its application to economics, and also on the monumental impact of Aumann on this discipline.
Sergiu Hart is Alice Kusiel de Vorreuter Professor of Mathematical Economics and Director of the Center for Rationality and Interactive Decision Theory, The Hebrew University of Jerusalem. Abraham Neyman is Professor of Mathematics, The Hebrew University of Jerusalem, and Leading Professor of Economics and Mathematics, State University of New York at Stony Brook.
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Game
Animals, Video Games, and Humanity
Tom Tyler
University of Minnesota Press, 2022

A playful reflection on animals and video games, and what each can teach us about the other
 

Video games conjure new worlds for those who play them, human or otherwise: they’ve been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In Game, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both.

Game comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more.

Written in a playful style, Game draws from a dizzying array of sources, from children’s television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.

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The Game Changed
Essays and Other Prose
Lawrence Joseph
University of Michigan Press, 2011

Praise for Lawrence Joseph:

"Poetry of great dignity, grace, and unrelenting persuasiveness… Joseph gives us new hope for the resourcefulness of humanity, and of poetry."
---John Ashbery

"Like Henry Adams, Joseph seems to be writing ahead of actual events, and that makes him one of the scariest writers I know."
---David Kirby, The New York Times Book Review

"The most important lawyer-poet of our era."
---David Skeel, Legal Affairs
 
 
 A volume in the Poets on Poetry series, which collects critical works by contemporary poets, gathering together the articles, interviews, and book reviews by which they have articulated the poetics of a new generation.

Essays on poetry by the most important poet-lawyer of our era

The Game Changed: Essays and Other Prose presents works by prominent poet and lawyer Lawrence Joseph that focus on poetry and poetics, and on what it is to be a poet. Joseph takes the reader through the aesthetics of modernism and postmodernism, a lineage that includes Wallace Stevens, William Carlos Williams, and Gertrude Stein, switching critical tracks to major European poets like Eugenio Montale and Hans Magnus Enzensberger, and back to American masters like James Schuyler and Adrienne Rich.

Always discerning, especially on issues of identity, form, and the pressures of history and politics, Joseph places his own poetry within its critical contexts, presenting narratives of his life in Detroit, where he grew up, and in Manhattan, where he has lived for 30 years. These pieces also portray Joseph’s Lebanese, Syrian, and Catholic heritages, and his life as a lawyer, distinguished law professor, and legal scholar.

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Game Faces
Sport Celebrity and the Laws of Reputation
Sarah K. Fields
University of Illinois Press, 2016
Sports figures cope with a level of celebrity once reserved for the stars of stage and screen. In Game Faces , Sarah K. Fields looks at the legal ramifications of the cases brought by six of them--golfer Tiger Woods, quarterback Joe Montana, college football coach Wally Butts, baseball pitchers Warren Spahn and Don Newcombe, and hockey enforcer Tony Twist--when faced with what they considered attacks on their privacy and image. Placing each case in its historical and legal context, Fields examines how sports figures in the U.S. have used the law to regain control of their image. As she shows, decisions in the cases significantly affected the evolution of laws related to privacy, defamation, and publicity--areas pertinent to the lives of the famous sports figure and the non-famous consumer alike. She also tells the stories of why the plaintiffs sought relief in the courts, uncovering motives that delved into the heart of issues separating individual rights from the public's perceived right to know. A fascinating exploration of a still-evolving phenomenon, Game Faces is an essential look at the legal playing fields that influence our enjoyment of sports.
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Game Management
Aldo Leopold
University of Wisconsin Press, 1986

With this book, published more than a half-century ago, Aldo Leopold created the discipline of wildlife management. Although A Sand Country Almanac is doubtless Leopold’s most popular book, Game Management may well be his most important. In this book he revolutionized the field of conservation.

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The Game of Conservation
International Treaties to Protect the World’s Migratory Animals
Mark Cioc
Ohio University Press, 2009

The Game of Conservation is a brilliantly crafted and highly readable examination of nature protection around the world.

Twentieth-century nature conservation treaties often originated as attempts to regulate the pace of killing rather than as attempts to protect animal habitat. Some were prompted by major breakthroughs in firearm techniques, such as the invention of the elephant gun and grenade harpoons, but agricultural development was at least as important as hunting regulations in determining the fate of migratory species. The treaties had many defects, yet they also served the goal of conservation to good effect, often saving key species from complete extermination and sometimes keeping the population numbers at viable levels. It is because of these treaties that Africa is dotted with large national parks, that North America has an extensive network of bird refuges, and that there are any whales left in the oceans. All of these treaties are still in effect today, and all continue to influence nature-protection efforts around the globe.

Drawing on a wide variety of primary and secondary sources, Mark Cioc shows that a handful of treaties—all designed to protect the world’s most commercially important migratory species—have largely shaped the contours of global nature conservation over the past century. The scope of the book ranges from the African savannahs and the skies of North America to the frigid waters of the Antarctic.

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Game On! Gaming at the Library
American Library Association
American Library Association, 2009

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Game Poems
Videogame Design as Lyric Practice
Jordan Magnuson
Amherst College Press, 2023

Scholars, critics, and creators describe certain videogames as being “poetic,” yet what that means or why it matters is rarely discussed. In Game Poems: Videogame Design as Lyric Practice, independent game designer Jordan Magnuson explores the convergences between game making and lyric poetry and makes the surprising proposition that videogames can operate as a kind of poetry apart from any reliance on linguistic signs or symbols.

This rigorous and accessible short book first examines characteristics of lyric poetry and explores how certain videogames can be appreciated more fully when read in light of the lyric tradition—that is, when read as “game poems.” Magnuson then lays groundwork for those wishing to make game poems in practice, providing practical tips and pointers along with tools and resources. Rather than propose a monolithic framework or draw a sharp line between videogame poems and poets and their nonpoetic counterparts, Game Poems brings to light new insights for videogames and for poetry by promoting creative dialogue between disparate fields. The result is a lively account of poetic game-making praxis.

“Everyone who loves the true power of games will benefit from the treasure trove of insights in Game Poems.” — Jesse Schell, author of The Art of Game Design

“Magnuson shines a sensitive and incisive light on small, often moving, videogames.” — D. Fox Harrell, Ph.D., Professor of Digital Media, Computing, and Artificial Intelligence, MIT

“[Game Poems] tells a new story about games— that games can be lyrical, beautiful, emotionally challenging—to inspire creators and critics alike.” —Noah Wardrip-Fruin, author of How Pac-Man Eats

“Even as the news swells with impending doom for creativity, writing, and text itself, this literate and crafty book pursues poetry not through implacable algorithms but in concrete and personal play.  It should be an indispensable guide for anyone who aims to maintain the true, human promise of technical poetics.”—Stuart Moulthrop, coauthor of Twining: Critical and Creative Approaches to Hypertext Narratives
 
“For far too long videogames have flourished – and commanded both capital and attention – in a kind of counterculture that they seem to have created as if ex nihilo for themselves and their players. But we are these players, and their culture has always been integrated with all of our own. In this evenhanded artist-scholar’s ars poetica Jordan Magnuson respects the material cultural specificity of videogames while regarding them through the ‘lens of poetry’ in order to discover – and help create – a practice and an art of Game Poems within the wider field. Magnuson formally, int(erv)entionally embraces this art as lyrically poetic.”—John Cayley, Brown University
 
“In Game Poems, Magnuson listens carefully to videogames, and hears them speak to questions of art, language, and meaning that connect our written past to our software future. Read this book and you will hear it too.”—Frank Lantz, Director, NYU Game Center
 
“Jordan Magnuson has created a work that ties together the worlds of poetry and videogames in a deep and enlightening way. For those of us who care about the potential of poetic games, Jordan greatly improves the language of how we talk about them and expands our ability to see what this unique form can become. This is one of my favorite books on game design and I apologize in advance to those whom I will end up cornering and not being able to stop talking to about it.”—Benjamin Ellinger, Game Design Program Director, DigiPen Institute of Technology
 
“A groundbreaking and accessible book that helps us think about games as poems. With patient tenacity, Magnuson teases out what he felt for years as he engaged in his own practice of making videogames. His mission to help us apply a ‘lyric reading’ to games so that our engagement with, and appreciation of, games can be enhanced feels deeply personal. Drawing from a wide range of games and computational media scholars, poetry scholars, game creators, and poets, Magnuson provides a rigorous, balanced, and unique interdisciplinary contribution. A must-read for videogame scholars, practicing game makers, and anyone interested in the potential of ‘game poems.’”—Susana Ruiz, University of California, Santa Cruz
 
“This book tenaciously wrenches videogame hermeneutics from the insatiable maws of rhetoric and narratology—to the cheers of poets everywhere. In elucidating the lyric characteristics of the "game poem," Magnuson demonstrates not just that poetry is a useful lens for understanding videogames, but also that videogames can be a useful lens for understanding poetry. A rewarding text for scholars, game designers, poets, and anyone in between.”—Allison Parrish, Interactive Telecommunications Program and Interactive Media Arts, NYU
 
“A concise, passionate articulation - and defense! - of an artistic space between poems and videogames. If game scholars wish to prove that they are not engaged merely in an apologetics for violent pornography, they need only to teach this book.”—Chris Bateman, author of Imaginary Games and 21st Century Game Design
 
“I feel I've found a kindred spirit in Jordan Magnuson and his practical recommendations for creating distilled, compelling, personal videogames – throw out the conventions of game design one at a time? Yes, please! The revelation for me in this book, however, is the heat and power of the language of poets and poetry brought close to videogame design. There's much in here worth pursuing to kindle the fires of new and exciting videogame poems, and Jordan is a capable and delightfully humble guide.”—Pippin Barr, author of How to Play a Video Game and The Stuff Games Are Made Of
 
“With Game Poems, Jordan Magnuson lays to rest any last vestige of the notion that the implicit limits of games are as ‘entertainment products’. By taking games seriously as successors of the lyric poetry tradition, he opens up new avenues for how game designers can think about what they do, how critical game theorists can approach their many-faceted object of study, and how players can more fully engage with videogames.”—Soraya Murray, author of On Video Games
 
Game Poems shines an important light on a neglected area of videogame theory and provides unique guidance for those interested in exploring the poetic potential of videogames.”—Jenova Chen, designer of Flow, Flower, Journey, and Sky: Children of the Light
 
“Popular frameworks for video game scholarship consistently fail to account for the most avant-garde and affective works of interactive art. With Game Poems, Jordan Magnuson provides not only a lens to understand these diverse and important titles but also a guide to constructing the next generation of personal and incisive games. With numerous examples from decades of experimental games, including Magnuson's own minimalist and insightful work, this book is an excellent introduction to the form for neophytes as well as finally providing words to describe a movement that many experienced game poets previously understood only intuitively.”—Gregory Avery-Weir, creator of The Majesty of Colors and Looming
 
“Jordan Magnuson is one of a surprisingly small group of artists who see in the technology of videogames a versatile medium capable of expressing much more than conventional games.”—Michaël Samyn, co-founder, Tale of Tales; co-creator of Sunset, The Graveyard, and The Path
 
“So much has been written about what games are, and yet there’s always a new way of thinking about them. In Jordan Magnuson’s Game Poems we discover that games are also a lyrical form of art; that games can be understood as poetry, and that the making games as poetry creates new modes of artistic expression. Jordan Magnuson’s book is a fascinating exploration of games as poetry, and the poetry of play.”—Miguel Sicart, author of Play Matters, Beyond Choices: The Design of Ethical Gameplay, and Playing Software
 
“In Game Poems, I found a new perspective on the kind of videogames that are dearest to me: short, personal, poetic games. By looking at games through the lens of lyric poetry, Jordan Magnuson puts into focus the workings of that mysterious hodgepodge of audio, visuals, and interactivity: the language of videogames. Both experienced and novice game makers will find approachable, practical advice on the craft of videogames. And anyone who plays short games will find new ways of appreciating and talking about them. I know I will be returning to it for inspiration when making my own small games!”—Adam Le Doux, creator of Bitsy
 
“As a creator and researcher, Jordan Magnuson has been able to demonstrate through the utmost visual simplicity, by enhancing basic geometric forms, the empathetic capacity of the videogame medium. Game Poems explores this idea and the reconfiguration of the videogame beyond its ludic component, highlighting the artistic and poetic potential of games.”—Antonio César Moreno Cantano, University Complutense of Madrid
 
“Poems ask us to slow down, pay attention, and take the time to appreciate our experiences. Emerging from Magnuson's need to find ways to talk about his own creative practice, this book is all about discovering ways to do this with videogames. Magnuson explores what it means to view videogames as poetry, and provides insight, as a practitioner, on how to make game poems that enable and encourage this type of reflection. Drawing on a wide range of sources, from literature and philosophy to game studies and game design, this book covers a lot of material, but always remains grounded in concrete examples and solid theory. The book ends with a call to “go make some game poems!” After reading the book, I was keen to do exactly that. I urge you to do the same!”—Alex Mitchell, National University of Singapore
 
“To many, poetry is a dying – or dead – art form. Few people sit down at night to open their favorite poet’s chapbook with the latest streaming service at hand or their favorite videogame console sitting nearby. Spectacle seems to be the cultural norm, and this can be no more evident than in videogames: when the latest and greatest offers 60+ hours of spine-tingling excitement, why would someone want to launch a smaller-form game about expressions such as love, death, loneliness, or even God? But, as Jordan Magnuson, in his new book Games Poems, shows, poems have always been an integral piece of forming human culture. Poems have the ability to get right to the heart of the matter and, in fact, pierce the heart of the reader. Poems can be a form of cultural resistance, and even launch revolutions. Magnuson’s book highlights what it means to use the medium of game design as poetry. Magnuson presents several examples of the intricacies of poetry in general, as well as work that fuses the ideals of poetry with game design. Magnuson succinctly examines how the imagination, rhythm, intensity, style – and brevity – of poetry can enlighten the game design process in order to form possibility spaces within videogames that are pointed and powerful.”—Tim Samoff, Games and Interactive Media Program Director, Azusa Pacific University

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Game Production Studies
Olli Sotamaa
Amsterdam University Press, 2021
Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in favor of studying games themselves and player audiences. In Game Production Studies, an international group of established and emerging researchers takes a closer look at the everyday realities of video game production, ranging from commercial industries to independent creators and cultural intermediaries. Across sixteen chapters, the authors deal with issues related to labour, game development, monetization and publishing, as well as local specificities. As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what costs.
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Game Theory
Analysis of Conflict
Roger B. Myerson
Harvard University Press, 1991

Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.

Game Theory will be useful for students at the graduate level in economics, political science, operations research, and applied mathematics. Everyone who uses game theory in research will find this book essential.

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Game Theory and the Law
Douglas G. Baird, Robert H. Gertner, and Randal C. Picker
Harvard University Press, 1994
This book is the first to apply the tools of game theory and information economics to advance our understanding of how laws work. Organized around the major solution concepts of game theory, it shows how such well known games as the prisoner’s dilemma, the battle of the sexes, beer-quiche, and the Rubinstein bargaining game can illuminate many different kinds of legal problems. Game Theory and the Law highlights the basic mechanisms at work and lays out a natural progression in the sophistication of the game concepts and legal problems considered.
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Game Work
Language, Power, and Computer Game Culture
Ken S. McAllister
University of Alabama Press, 2006

Video and computer games in their cultural contexts.

As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power.

In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power.

This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers.

Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.

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Gamelan
Cultural Interaction and Musical Development in Central Java
Sumarsam
University of Chicago Press, 1995
Gamelan is the first study of the music of Java and the development of the gamelan to take into account extensive historical sources and contemporary cultural theory and criticism. An ensemble dominated by bronze percussion instruments that dates back to the twelfth century in Java, the gamelan as a musical organization and a genre of performance reflects a cultural heritage that is the product of centuries of interaction between Hindu, Islamic, European, Chinese, and Malay cultural forces.

Drawing on sources ranging from a twelfth-century royal poem to the writing of a twentieth-century nationalist, Sumarsam shows how the Indian-inspired contexts and ideology of the Javanese performing arts were first adjusted to the Sufi tradition and later shaped by European performance styles in the eighteenth and nineteenth centuries. He then turns to accounts of gamelan theory and practice from the colonial and postcolonial periods. Finally, he presents his own theory of gamelan, stressing the relationship between purely vocal melodies and classical gamelan composition.
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Gamelan Girls
Gender, Childhood, and Politics in Balinese Music Ensembles
Sonja Lynn Downing
University of Illinois Press, 2019
In recent years, girls' and mixed-gender ensembles have challenged the tradition of male-dominated gamelan performance. The change heralds a fundamental shift in how Balinese think about gender roles and the gender behavior taught in children's music education. It also makes visible a national reorganization of the arts taking place within debates over issues like women's rights and cultural preservation. Sonja Lynn Downing draws on over a decade of immersive ethnographic work to analyze the ways Balinese musical practices have influenced the processes behind these dramatic changes. As Downing shows, girls and young women assert their agency within the gamelan learning process to challenge entrenched notions of performance and gender. One dramatic result is the creation of new combinations of femininity, musicality, and Balinese identity that resist messages about gendered behavior from the Indonesian nation-state and beyond. Such experimentation expands the accepted gender aesthetics of gamelan performance but also sparks new understanding of the role children can and do play in ongoing debates about identity and power.
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Gamelan Gong Kebyar
The Art of Twentieth-Century Balinese Music
Michael Tenzer
University of Chicago Press, 2000
The Balinese gamelan, with its shimmering tones, breathless pace, and compelling musical language, has long captivated musicians, composers, artists, and travelers. Here, Michael Tenzer offers a comprehensive and durable study of this sophisticated musical tradition, focusing on the preeminent twentieth-century genre, gamelan gong kebyar.

Combining the tools of the anthropologist, composer, music theorist, and performer, Tenzer moves fluidly between ethnography and technical discussions of musical composition and structure. In an approach as intricate as one might expect in studies of Western classical music, Tenzer's rigorous application of music theory and analysis to a non-Western orchestral genre is wholly original. Illustrated throughout, the book also includes nearly 100 pages of musical transcription (in Western notation) that correlate with 55 separate tracks compiled on two accompanying compact discs.

The most ambitious work on gamelan since Colin McPhee's classic Music in Bali, this book will interest musicians of all kinds and anyone interested in the art and culture of Southeast Asia, Indonesia, and Bali.
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Gameplay Mode
War, Simulation, and Technoculture
Patrick Crogan
University of Minnesota Press, 2011

From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patrick Crogan argues, we must first understand the military logics that created and continue to inform them. Gameplay Mode situates computer games and gaming within the contemporary technocultural moment, connecting them to developments in the conceptualization of pure war since the Second World War and the evolution of simulation as both a technological achievement and a sociopolitical tool.

Crogan begins by locating the origins of computer games in the development of cybernetic weapons systems in the 1940s, the U.S. Air Force’s attempt to use computer simulation to protect the country against nuclear attack, and the U.S. military’s development of the SIMNET simulated battlefield network in the late 1980s. He then examines specific game modes and genres in detail, from the creation of virtual space in fight simulation games and the co-option of narrative forms in gameplay to the continuities between online gaming sociality and real-world communities and the potential of experimental or artgame projects like September 12th: A Toy World and Painstation, to critique conventional computer games.

Drawing on critical theoretical perspectives on computer-based technoculture, Crogan reveals the profound extent to which today’s computer games—and the wider culture they increasingly influence—are informed by the technoscientific program they inherited from the military-industrial complex. But, Crogan concludes, games can play with, as well as play out, their underlying logic, offering the potential for computer gaming to anticipate a different, more peaceful and hopeful future.

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Gamer Theory
McKenzie Wark
Harvard University Press, 2007

Listen to a short interview with McKenzie WarkHost: Chris Gondek | Producer: Heron & Crane

Ever get the feeling that life's a game with changing rules and no clear sides, one you are compelled to play yet cannot win? Welcome to gamespace. Gamespace is where and how we live today. It is everywhere and nowhere: the main chance, the best shot, the big leagues, the only game in town. In a world thus configured, McKenzie Wark contends, digital computer games are the emergent cultural form of the times. Where others argue obsessively over violence in games, Wark approaches them as a utopian version of the world in which we actually live. Playing against the machine on a game console, we enjoy the only truly level playing field--where we get ahead on our strengths or not at all.

Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the highly imperfect gamespace of everyday life in the rat race of free-market society. The book depicts a world becoming an inescapable series of less and less perfect games. This world gives rise to a new persona. In place of the subject or citizen stands the gamer. As all previous such personae had their breviaries and manuals, Gamer Theory seeks to offer guidance for thinking within this new character. Neither a strategy guide nor a cheat sheet for improving one's score or skills, the book is instead a primer in thinking about a world made over as a gamespace, recast as an imperfect copy of the game.

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Gamers…in the Library?! The Why, What, and How of Videogame Tournaments for All Ages
Eli Neiburger
American Library Association, 2007

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Games and Game Playing in European Art and Literature, 16th-17th Centuries
Robin O'Bryan
Amsterdam University Press, 2019
This collection of essays examines the vogue for games and game playing as expressed in art and literature in sixteenth- and seventeenth-century Europe. Focusing on games as a leitmotif of creative expression, these scholarly inquiries are framed as a response to two main questions: how were games used to convey special meanings in art and literature, and how did games speak to greater issues in European society? In chapters dealing with chess, playing cards, board games, dice, gambling, and outdoor and sportive games, essayists show how games were used by artists, writers, game makers and collectors, in the service of love and war, didactic and moralistic instruction, commercial enterprise, politics and diplomacy, and assertions of civic and personal identity. Offering innovative iconographical and literary interpretations, their analyses reveal how games“played, written about, illustrated and collected“functioned as metaphors for a host of broader cultural issues related to gender relations and feminine power, class distinctions and status, ethical and sexual comportment, philosophical and religious ideas, and conditions of the mind.
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Games and Gamification in Academic Libraries
Stephanie Crowe
Assoc of College & Research Libraries, 2020

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Games and Theatre in Shakespeare's England
Tom Bishop
Amsterdam University Press, 2021
This collection of essays brings together theories of play and game with theatre and performance to produce new understandings of the history and design of early modern English drama. Through literary analysis and embodied practice, an international team of distinguished scholars examines a wide range of games—from dicing to bowling to roleplaying to videogames—to uncover their fascinating ramifications for the stage in Shakespeare’s era and our own. Foregrounding ludic elements challenges the traditional view of drama as principally mimesis, or imitation, revealing stageplays to be improvisational experiments and participatory explorations into the motive, means, and value of recreation. Delving into both canonical masterpieces and hidden gems, this innovative volume stakes a claim for play as the crucial link between games and early modern theatre, and for the early modern theatre as a critical site for unraveling the continued cultural significance and performative efficacy of gameplay today.
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Games and War in Early Modern English Literature
From Shakespeare to Swift
Holly Faith Nelson
Amsterdam University Press, 2019
This pioneering collection of nine original essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the plays, poetry, or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms ‘war games’ or ‘games of war’ broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary war games of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
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Games In The Global Village
A 50 Nation Study Of Entertainment Television
Anne Cooper-Chen
University of Wisconsin Press, 1994
Games in the Global Village compares and contrasts television game shows in fifty countries. These shows have a “blank-slate” quality that makes them ideal for comparing entertainment television across borders.
Game shows can run the gamut of many subject areas or focus on one, such as rock music (MTV’s Remote Control) or football (ESPN's NFL Trivia Game). They can spotlight dazzlingly high IQs (the BBC’s erudite Mastermind) or nude assistants and contestants (Germany’s Tutti Frutti). They can limp along in mid-morning time slots or smash the competition in prime time (France’s La Roue de la Fortune).
    This is the first comprehensive comparison of TV entertainment content, and it gives new meaning to McLuhan’s concept of the “Global Village.”
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Games, Information, and Politics
Applying Game Theoretic Models to Political Science
Scott Gates and Brian D. Humes
University of Michigan Press, 1997
To study the strategic interaction of individuals, we can use game theory. Despite the long history shared by game theory and political science, many political scientists remain unaware of the exciting game theoretic techniques that have been developed over the years. As a result they use overly simple games to illustrate complex processes. Games, Information, and Politics is written for political scientists who have an interest in game theory but really do not understand how it can be used to improve our understanding of politics. To address this problem, Gates and Humes write for scholars who have little or no training in formal theory and demonstrate how game theoretic analysis can be applied to politics. They apply game theoretic models to three subfields of political science: American politics, comparative politics, and international relations. They demonstrate how game theory can be applied to each of these subfields by drawing from three distinct pieces of research. By drawing on examples from current research projects the authors use real research problems--not hypothetical questions--to develop their discussion of various techniques and to demonstrate how to apply game theoretic models to help answer important political questions. Emphasizing the process of applying game theory, Gates and Humes clear up some common misperceptions about game theory and show how it can be used to improve our understanding of politics.
 
Games, Information, and Politics is written for scholars interested in understanding how game theory is used to model strategic interactions. It will appeal to sociologists and economists as well as political scientists.
 
Scott Gates is Assistant Professor of Political Science, Michigan State University. Brian D. Humes is Associate Professor of Political Science, University of Nebraska-Lincoln.
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Games of Empire
Global Capitalism and Video Games
Nick Dyer-Witheford
University of Minnesota Press, 2009

In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.

In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street.

Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development.

Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.

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Games of Inheritance
Kabbalah, Tradition, and Authorship in Jorge Luis Borges
Yitzhak Lewis
Rutgers University Press, 2025
Games of Inheritance: Kabbalah, Tradition, and Authorship in Jorge Luis Borges explores the thought of Argentine author and public intellectual Jorge Luis Borges (1899–1986) on questions of authorship and literary tradition. The book focuses on Borges’ engagement with Jewish literary and intellectual traditions, highlighting the role of this engagement in developing and expressing his views on these questions. The book argues that the primary relevance of Borges’ persistent reference to “the Judaic” is not for understanding his attitude towards Jews and Judaism but for understanding his position in contemporary Argentinian debates about nationalism and literature, empire and postcolonialism, populism and aesthetics. By broadening the frame of “Borges and the Judaic,” this book shifts the scholarly focus to the poetic utility of Borges’ engagement with Jewish literary and intellectual traditions. This allows a better understanding of the nuance of his views on the issues that most animate his oeuvre: authorship and writing, literature and tradition.
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The Games of July
Explaining the Great War
Frank C. Zagare
University of Michigan Press, 2011

"Frank C. Zagare combines a deep command of historical scholarship and the sophisticated skills of an applied game theorist to develop and test a theory of why deterrence failed, catastrophically, in July 1914. . . . Zagare concludes with sage advice on how to avoid even more cataclysmic breakdowns in a nuclear world."
---Steven J. Brams, New York University

"Zagare's deft study of the origins of the First World War using his perfect deterrence theory uncovers new insights into that signal event and shows the value of formal theory applied to historical events. A must-read for those interested in security studies."
---James D. Morrow, University of Michigan

"Through an exemplary combination of formal theory, careful qualitative analysis, and lucid prose, The Games of July delivers important and interesting answers to key questions concerning the international political causes of World War I. Its well-formed narratives and its sustained engagement with leading works in IR and diplomatic history . . . make it a rewarding read for security scholars in general and a useful teaching tool for international security courses."
---Timothy W. Crawford, Boston College

Taking advantage of recent advances in game theory and the latest historiography, Frank C. Zagare offers a new, provocative interpretation of the events that led to the outbreak of World War I. He analyzes key events from Bismarck's surprising decision in 1879 to enter into a strategic alliance with Austria-Hungary to the escalation that culminated in a full-scale global war. Zagare concludes that, while the war was most certainly unintended, it was in no sense accidental or inevitable.

The Games of July serves not only as an analytical narrative but also as a work of theoretical assessment. Standard realist and liberal explanations of the Great War are evaluated along with a collection of game-theoretic models known as perfect deterrence theory.

Frank C. Zagare is UB Distinguished Professor of Political Science at the State University of New York at Buffalo.

Cover illustration: Satirical Italian postcard from World War I. Used with permission from The University of North Carolina at Chapel Hill Libraries.

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Games of Property
Law, Race, Gender, and Faulkner's Go Down, Moses
Thadious M. Davis
Duke University Press, 2003
In Games of Property, distinguished critic Thadious M. Davis provides a dazzling new interpretation of William Faulkner’s Go Down, Moses. Davis argues that in its unrelenting attention to issues related to the ownership of land and people, Go Down, Moses ranks among Faulkner’s finest and most accomplished works. Bringing together law, social history, game theory, and feminist critiques, she shows that the book is unified by games—fox hunting, gambling with cards and dice, racing—and, like the law, games are rule-dependent forms of social control and commentary. She illuminates the dual focus in Go Down, Moses on property and ownership on the one hand and on masculine sport and social ritual on the other. Games of Property is a masterful contribution to understandings of Faulkner’s fiction and the power and scope of property law.
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Games People Played
A Global History of Sport
Wray Vamplew
Reaktion Books, 2023
Now in paperback, this first global history of sports offers all spectators and participants a reason to cheer—and to think.
 
Games People Played is, surprisingly, the first global history of sports. The book shows how sports have been practiced, experienced, and made meaningful by players and fans throughout history. It assesses how sports developed and diffused across the globe, as well as many other aspects, from emotion, discrimination, and conviviality; to politics, nationalism, and protest; and how economics has turned sports into a huge consumer industry. It shows how sports are sociable and health-giving, and also contribute to charity. However, it also examines their dark side: sports’ impact on the environment, the use of performance-enhancing drugs, and match-fixing. Covering everything from curling to baseball, boxing to motor racing, this book will appeal to anyone who plays, watches, and enjoys sports, and wants to know more about their history and global impact.
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Gaming at the Edge
Sexuality and Gender at the Margins of Gamer Culture
Adrienne Shaw
University of Minnesota Press, 2015

Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games has frequently been limited and cursory. In contrast, Gaming at the Edge builds on feminist, queer, and postcolonial theories of identity and draws on qualitative audience research methods to make sense of how representation comes to matter.

In Gaming at the Edge, Adrienne Shaw argues that video game players experience race, gender, and sexuality concurrently. She asks: How do players identify with characters? How do they separate identification and interactivity? What is the role of fantasy in representation? What is the importance of understanding market logic? In addressing these questions Shaw reveals how representation comes to matter to participants and offers a perceptive consideration of the high stakes in politics of representation debates.

Putting forth a framework for talking about representation, difference, and diversity in an era in which user-generated content, individualized media consumption, and the blurring of producer/consumer roles has lessened the utility of traditional models of media representation analysis, Shaw finds new insight on the edge of media consumption with the invisible, marginalized gamers who are surprising in both their numbers and their influence in mainstream gamer culture.

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Gaming
Essays On Algorithmic Culture
Alexander R. Galloway
University of Minnesota Press, 2006
Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices.

In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the “algorithmic culture” created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions.

Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form.

Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age.

Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.
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Gaming Masculinity
Trolls, Fake Geeks, and the Gendered Battle for Online Culture
Megan Condis
University of Iowa Press, 2018

In 2016, a female videogame programmer and a female journalist were harassed viciously by anonymous male online users in what became known as GamerGate. Male gamers threatened to rape and kill both women, and the news soon made international headlines, exposing the level of abuse that many women and minorities face when participating in the predominantly male online culture.

Gaming Masculinity explains how the term “gamer” has been constructed in the popular imagination by a core group of male online users in an attempt to shore up an embattled form of geeky masculinity. This latest form of toxicity comes at a moment of upheaval in gaming culture, as women, people of color, and LGBTQ individuals demand broader access and representation online. Paying close attention to the online practices of trolling and making memes, author Megan Condis demonstrates that, despite the supposedly disembodied nature of life online, performances of masculinity are still afforded privileged status in gamer culture. Even worse, she finds that these competing discourses are not just relegated to the gaming world but are creating rifts within the culture at large, as witnessed by the direct links between the GamerGate movement and the recent rise of the alt-right during the last presidential election.

Condis asks what this moment can teach us about the performative, collaborative, and sometimes combative ways that American culture enacts race, gender, and sexuality. She concludes by encouraging designers and those who work in the tech industry to think about how their work might have, purposefully or not, been developed in ways that are marked by gender.

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Gaming Matters
Art, Science, Magic, and the Computer Game Medium
Judd Ethan Ruggill and Ken S. McAllister
University of Alabama Press, 2011
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In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the “video game complex”—the games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed very differently by different factions: as an economic force, as narrative texts, as a facet of popular culture, as a psychological playground, as an ethical and moral force, even as a tool for military training.
 
In Gaming Matters, McAllister and coauthor Judd Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo. In short, what defines the computer game itself as a medium distinct from all others? Each chapter takes up a different fundamental characteristic of the medium. Games are:
• Idiosyncratic, and thus difficult to apprehend using the traditional tools of media study
• Irreconcilable, or complex to such a degree that developers, players, and scholars have contradictory ways of describing them
• Boring, and therefore obligated to constantly make demands
on players’ attention
• Anachronistic, or built on age-old tropes and forms of play
while ironically bound to the most advanced technologies
• Duplicitous, or dependent on truth-telling rhetoric even when they are about fictions, fantasies, or lies
• Work, or are often better understood as labor rather than play
• Alchemical, despite seeming all-too mechanical or predictable
Video games are now inarguably a major site of worldwide cultural production.
 
Gaming Matters will neither flatter game enthusiasts nor embolden game detractors in their assessments. But it will provide a vocabulary through which games can be discussed in academic settings and will create an important foundation for future academic discourse.
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