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Beyond the Icon
Asian American Graphic Narratives
Edited by Eleanor Ty
The Ohio State University Press, 2022
Winner, 2023 Comics Studies Society Edited Book Prize

While most US-based comics studies anthologies tend to neglect race, Beyond the Icon brings it to the foreground through an analysis of the vibrant and growing body of graphic narratives by Asian North American creators in the twenty-first century. By demonstrating how the forms and styles of the comics genre help depict Asian Americans as nuanced individuals in ways that words alone may not, Beyond the Icon makes the case for comics as a crucial artistic form in Asian American cultural production––one used to counter misrepresentations and myths, rewrite official history, and de-exoticize the Asian American experience.

An interdisciplinary team of contributors offers exciting new readings of key texts, including Ms. Marvel, George Takei’s They Called Us Enemy, Thi Bui’s The Best We Could Do, Gene Luen Yang and Sonny Liew’s The Shadow Hero, works by Adrian Tomine and Jillian Tamaki, and more, to uncover the ways in which Asian American comics authors employ graphic narratives to provide full and complex depictions of Asian diasporic subjects and intervene in the wider North American consciousness. Beyond the Icon initiates vital conversations between Asian American studies, ethnic studies, and comics.

Contributors:
Monica Chiu, Shilpa Davé, Melinda Luisa de Jesús, Lan Dong, Jin Lee, erin Khuê Ninh, Stella Oh, Jeanette Roan, Eleanor Ty
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Comics and Memory in Latin America
Jorge Catala Carrasco
University of Pittsburgh Press, 2016
Latin American comics and graphic novels have a unique history of addressing controversial political, cultural, and social issues. This volume presents new perspectives on how comics on and from Latin America both view and express memory formation on major historical events and processes. The contributors, from a variety of disciplines including literary theory, cultural studies, and history, explore topics including national identity construction, narratives of resistance to colonialism and imperialism, the construction of revolutionary traditions, and the legacies of authoritarianism and political violence. The chapters offer a background history of comics and graphic novels in the region, and survey a range of countries and artists such as Joaquín Salvador Lavado (a.k.a Quino), Héctor G. Oesterheld, and Juan Acevedo. They also highlight the unique ability of this art and literary form to succinctly render memory. In sum, this volume offers in-depth analysis of an understudied, yet key literary genre in Latin American memory studies and documents the essential role of comics during the transition from dictatorship to democracy.
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Cultures of War in Graphic Novels
Violence, Trauma, and Memory
Prorokova, Tatiana
Rutgers University Press, 2018
First runner-up for the 2019 Ray and Pat Browne Award for the Best Edited Collection in Popular and American Culture

Cultures of War in Graphic Novels examines the representation of small-scale and often less acknowledged conflicts from around the world and throughout history. The contributors look at an array of graphic novels about conflicts such as the Boxer Rebellion (1899-1901), the Irish struggle for national independence (1916-1998), the Falkland War (1982), the Bosnian War (1992-1995), the Rwandan genocide (1994), the Israel-Lebanon War (2006), and the War on Terror (2001-). The book explores the multi-layered relation between the graphic novel as a popular medium and war as a pivotal recurring experience in human history. The focus on largely overlooked small-scale conflicts contributes not only to advance our understanding of graphic novels about war and the cultural aspects of war as reflected in graphic novels, but also our sense of the early twenty-first century, in which popular media and limited conflicts have become closely interrelated.  
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Disaster Drawn
Visual Witness, Comics, and Documentary Form
Hillary L. Chute
Harvard University Press, 2016

In hard-hitting accounts of Auschwitz, Bosnia, Palestine, and Hiroshima’s Ground Zero, comics display a stunning capacity to bear witness to trauma. Investigating how hand-drawn comics has come of age as a serious medium for engaging history, Disaster Drawn explores the ways graphic narratives by diverse artists, including Jacques Callot, Francisco Goya, Keiji Nakazawa, Art Spiegelman, and Joe Sacco, document the disasters of war.

Hillary L. Chute traces how comics inherited graphic print traditions and innovations from the seventeenth century and later, pointing out that at every turn new forms of visual-verbal representation have arisen in response to the turmoil of war. Modern nonfiction comics emerged from the shattering experience of World War II, developing in the 1970s with Art Spiegelman’s first “Maus” story about his immigrant family’s survival of Nazi death camps and with Hiroshima survivor Keiji Nakazawa’s inaugural work of “atomic bomb manga,” the comic book Ore Wa Mita (“I Saw It”)—a title that alludes to Goya’s famous Disasters of War etchings.

Chute explains how the form of comics—its collection of frames—lends itself to historical narrative. By interlacing multiple temporalities over the space of the page or panel, comics can place pressure on conventional notions of causality. Aggregating and accumulating frames of information, comics calls attention to itself as evidence. Disaster Drawn demonstrates why, even in the era of photography and film, people understand hand-drawn images to be among the most powerful forms of historical witness.

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Dreaming the Graphic Novel
The Novelization of Comics
Paul Williams
Rutgers University Press, 2020
Winner of the Best Book Award in Comics History from the Grand Comics Database 
Honorable Mention, 2019-2020 Research Society for American Periodicals Book Prize

The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized?
 
Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today.
 
Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.
 
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El Eternauta, Daytripper, and Beyond
Graphic Narrative in Argentina and Brazil
By David William Foster
University of Texas Press, 2016

El Eternauta, Daytripper, and Beyond examines the graphic narrative tradition in the two South American countries that have produced the medium’s most significant and copious output. Argentine graphic narrative emerged in the 1980s, awakened by Héctor Oesterheld’s groundbreaking 1950s serial El Eternauta. After Oesterheld was “disappeared” under the military dictatorship, El Eternauta became one of the most important cultural texts of turbulent mid-twentieth-century Argentina. Today its story, set in motion by an extraterrestrial invasion of Buenos Aires, is read as a parable foretelling the “invasion” of Argentine society by a murderous tyranny. Because of El Eternauta, graphic narrative became a major platform for the country’s cultural redemocratization. In contrast, Brazil, which returned to democracy in 1985 after decades of dictatorship, produced considerably less analysis of the period of repression in its graphic narratives. In Brazil, serious graphic narratives such as Fábio Moon and Gabriel Bá’s Daytripper, which explores issues of modernity, globalization, and cross-cultural identity, developed only in recent decades, reflecting Brazilian society’s current and ongoing challenges.

Besides discussing El Eternauta and Daytripper, David William Foster utilizes case studies of influential works—such as Alberto Breccia and Juan Sasturain’s Perramus series, Angélica Freitas and Odyr Bernardi’s Guadalupe, and others—to compare the role of graphic narratives in the cultures of both countries, highlighting the importance of Argentina and Brazil as anchors of the production of world-class graphic narrative.

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Ethics in the Gutter
Empathy and Historical Fiction in Comics
Kate Polak
The Ohio State University Press, 2017
Ethics in the Gutter: Empathy and Historical Fiction in Comics explores an often-overlooked genre of graphic narratives: those that fictionalize historical realities. While autographics, particularly those that place the memoirist in the context of larger cultural conversations, have been the objects of sustained study, fictional graphic narratives that—as Linda Hutcheon has put it—both “enshrine and question” history are also an important area of study. By bringing narratology and psychological theory to bear on a range of graphic narratives, Kate Polak seeks to question how the form utilizes point of view and the gutter as ethical tools that shape the reader’s empathetic reactions to the content. 

This book’s most important questions surround how we receive and interpret representations of history, considering the ways in which what we think we know about historical atrocities can be at odds with the convoluted circumstances surrounding violence. Beginning with a new look at Watchmen, and including examinations of such popular series as Scalped and Hellblazer as well as Bayou and Deogratias, the book questions how graphic narratives create an alternative route by which to understand large-scale violence. Ethics in the Gutter explores how graphic narrative representations of violence can teach readers about the possibilities and limitations of empathy and ethics.
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Experiencing Visual Storyworlds
Focalization in Comics
Silke Horstkotte and Nancy Pedri
The Ohio State University Press, 2022
Experiencing Visual Storyworlds illuminates how comics express what characters and narrators see, think, and feel. Drawing on the narratological concept of focalization, which describes the filtering of a story through the minds of characters and narrators, Silke Horstkotte and Nancy Pedri analyze comics from a range of genres, including graphic memoir, graphic historiography, silent comics, and metafictional comics. Through a series of close readings—including Jason Lutes’s Berlin, Charles Burns’s Black Hole, Ellen Forney’s Marbles, Eric Drooker’s Flood!, and Craig Thompson’s Habibi—Horstkotte and Pedri argue that the visual form of comics storytelling is uniquely suited to invite readers into storyworld experiences. The authors break down the ways focalization in comics is cued by features such as color, style, panel size and positioning, and genre—showing how these features regulate how readers access the experiences of characters and narrators.
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Graphic Memories of the Civil Rights Movement
Reframing History in Comics
By Jorge J. Santos, Jr.
University of Texas Press, 2019

Winner, Charles Hatfield Book Prize, Comic Studies Society, 2020
A CHOICE Outstanding Academic Title, 2019

The history of America’s civil rights movement is marked by narratives that we hear retold again and again. This has relegated many key figures and turning points to the margins, but graphic novels and graphic memoirs present an opportunity to push against the consensus and create a more complete history. Graphic Memories of the Civil Rights Movement showcases five vivid examples of this:

Ho Che Anderson's King (2005), which complicates the standard biography of Martin Luther King Jr.; Congressman John Lewis's three-volume memoir, March (2013–2016); Darkroom (2012), by Lila Quintero Weaver, in which the author recalls her Argentinian father’s participation in the movement and her childhood as an immigrant in the South; the bestseller The Silence of Our Friends, by Mark Long, Jim Demonakos, and Nate Powell (2012), set in Houston's Third Ward in 1967; and Howard Cruse's Stuck Rubber Baby (1995), whose protagonist is a closeted gay man involved in the movement.

In choosing these five works, Jorge Santos also explores how this medium allows readers to participate in collective memory making, and what the books reveal about the process by which history is (re)told, (re)produced, and (re)narrativized. Concluding the work is Santos’s interview with Ho Che Anderson.

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Graphic Novels in Your School Library
Jesse Karp
American Library Association, 2012

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Graphic Subjects
Critical Essays on Autobiography and Graphic Novels
Michael A. Chaney
University of Wisconsin Press, 2011

Some of the most noteworthy graphic novels and comic books of recent years have been entirely autobiographical. In Graphic Subjects, Michael A. Chaney brings together a lively mix of scholars to examine the use of autobiography within graphic novels, including such critically acclaimed examples as Art Spiegelman’s Maus, David Beauchard’s Epileptic, Marjane Satrapi’s Persepolis, Alan Moore’s Watchmen, and Gene Yang’s American Born Chinese.

            These essays, accompanied by visual examples, illuminate the new horizons that illustrated autobiographical narrative creates. The volume insightfully highlights the ways that graphic novelists and literary cartoonists have incorporated history, experience, and life stories into their work. The result is a challenging and innovative collection that reveals the combined power of autobiography and the graphic novel.
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Growing Up in the Gutter
Diaspora and Comics
Ricardo Quintana-Vallejo; Foreword by Frederick Luis Aldama
University of Arizona Press, 2024
Growing Up in the Gutter offers new understandings of contemporary graphic coming-of-age narratives by looking at the genre’s growth in stories by and for young BIPOC, LGBTQ+, and diasporic readers. Through a careful examination of the genre, Ricardo Quintana-Vallejo analyzes the complex identity formation of first- and subsequent-generation migrant protagonists in globalized rural and urban environments and dissects the implications that these diasporic formative processes have for a growing and popular genre.

While the most traditional iteration of the bildungsroman—the coming-of-age story—follows middle-class male heroes who forge their identities in a process of complex introspection, contemporary graphic coming-of-age narratives represent formative processes that fit into, resist, or even disregard narratives of socialization under capitalism, of citizenship, and of nationhood.

Quintana-Vallejo delves into several important themes: how the coming-of-age genre can be used to study adulthood, how displacement and international or global heritage are fundamental experiences, how multidiasporic approaches foreground lived experiences, and how queerness opens narratives of development to the study of adulthood as fundamentally diverse and nonconforming to social norms. Quintana-Vallejo shows how openness enables belonging among chosen families and, perhaps most importantly, freedom to disidentify. And, finally, how contemporary authors writing for the instruction of BIPOC children (and children otherwise affected by diaspora and displacement) use the didactic power of the coming-of-age genre, combined with the hybrid language of graphic narratives, to teach difficult topics in accessible ways.
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The Hernandez Brothers
Love, Rockets, and Alternative Comics
Enrique Garcia
University of Pittsburgh Press, 2017
This study offers a critical examination of the work of Gilbert and Jaime Hernandez, Mexican-American brothers whose graphic novels are highly influential. The Hernandez brothers started in the alt-comics scene, where their ‘Love and Rockets’ series quickly gained prominence. They have since published in more mainstream venues but have maintained an outsider status based on their own background and the content of their work. Enrique García argues that the Hernandez brothers have worked to create a new American graphic storytelling that, while still in touch with mainstream genres, provides a transgressive alternative from an aesthetic, gender, and ethnic perspective. The brothers were able to experiment with and modify these genres by taking advantage of the editorial freedom of independent publishing. This freedom also allowed them to explore issues of ethnic and gender identity in transgressive ways. Their depictions of latinidad and sexuality push against the edicts of mainstream Anglophone culture, but they also defy many Latino perceptions of life, politics, and self-representation. The book concludes with an in-depth interview with Jaime and Gilbert Hernandez that touches on and goes beyond the themes explored in the book.
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Holocaust Graphic Narratives
Generation, Trauma, and Memory
Victoria Aarons
Rutgers University Press, 2020
In Holocaust Graphic Narratives, Victoria Aarons demonstrates the range and fluidity of this richly figured genre. Employing memory as her controlling trope, Aarons analyzes the work of the graphic novelists and illustrators, making clear how they extend the traumatic narrative of the Holocaust into the present and, in doing so, give voice to survival in the wake of unrecoverable loss. In recreating moments of traumatic rupture, dislocation, and disequilibrium, these graphic narratives contribute to the evolving field of Holocaust representation and establish a new canon of visual memory. The intergenerational dialogue established by Aarons’ reading of these narratives speaks to the on-going obligation to bear witness to the Holocaust. Examined together, these intergenerational works bridge the erosions created by time and distance. As a genre of witnessing, these graphic stories, in retracing the traumatic tracks of memory, inscribe the weight of history on generations that follow.
 
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How Comics Travel
Publication, Translation, Radical Literacies
Katherine Kelp-Stebbins
The Ohio State University Press, 2022
Winner, 2023 Eisner Award for Best Scholarly/Academic Work
Honorable Mention, 2023 CSS Charles Hatfield Book Prize


In How Comics Travel: Publication, Translation, Radical Literacies, Katherine Kelp-Stebbins challenges the clichéd understanding of comics as a “universal” language, circulating without regard for cultures or borders. Instead, she develops a new methodology of reading for difference. Kelp-Stebbins’s anticolonial, feminist, and antiracist analytical framework engages with comics as sites of struggle over representation in a diverse world. Through comparative case studies of Metro, Tintin, Persepolis, and more, she explores the ways in which graphic narratives locate and dislocate readers in every phase of a transnational comic’s life cycle according to distinct visual, linguistic, and print cultures. How Comics Travel disengages from the constrictive pressures of nationalism and imperialism, both in comics studies and world literature studies more broadly, to offer a new vision of how comics depict and enact the world as a transcultural space.
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The Jewish Graphic Novel
Critical Approaches
Edited by Samantha Baskind and Ranen Omer-Sherman
Rutgers University Press, 2008
In the 1970s and 1980s Jewish cartoonists such as Will Eisner were some of the first artists to use the graphic novel as a way to explore their ethnicity. Although similar to their pop culture counterpart, the comic book, graphic novels presented weightier subject matter in more expensive packaging, which appealed to an adult audience and gained them credibility as a genre.

The Jewish Graphic Novel is a lively, interdisciplinary collection of essays that addresses critically acclaimed works in this subgenre of Jewish literary and artistic culture. Featuring insightful discussions of notable figures in the industryùsuch as Will Eisner, Art Spiegelman, and Joann Sfarùthe essays focus on the how graphic novels are increasingly being used in Holocaust memoir and fiction, and to portray Jewish identity in America and abroad

Featuring more than 85 illustrations, this collection is a compelling representation of a major postmodern ethnic and artistic achievement.

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The Librarian's Guide to Graphic Novels for Adults
American Library Association
American Library Association, 2010

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Library Collections for Teens
Manga and Graphic Novels
American Library Association
American Library Association, 2010

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The Library's Guide to Graphic Novels
John Ballestro
American Library Association, 2020

The circ stats say it all: graphic novels’ popularity among library users keeps growing, with more being published (and acquired by libraries) each year. The unique challenges of developing and managing a graphics novels collection have led the Association of Library Collections and Technical Services (ALCTS) to craft this guide, presented under the expert supervision of editor Ballestro, who has worked with comics for more than 35 years. Examining the ever-changing ways that graphic novels are created, packaged, marketed, and released, this resource gathers a range of voices from the field to explore such topics as

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Litcomix
Literary Theory and the Graphic Novel
Adam Geczy
Rutgers University Press, 2023
Critical studies of the graphic novel have often employed methodologies taken from film theory and art criticism. Yet, as graphic novels from Maus to Watchmen have entered the literary canon, perhaps the time has come to develop theories for interpreting and evaluating graphic novels that are drawn from classic models of literary theory and criticism. 
 
Using the methodology of Georg Lukács and his detailed defense of literary realism as a socially embedded practice, Litcomix tackles difficult questions about reading graphic novels as literature. What critical standards should we use to measure the quality of a graphic novel? How does the genre contribute to our understanding of ourselves and the world? What qualities distinguish it from other forms of literature? 
 
LitComix hones its theoretical approach through case studies taken from across the diverse world of comics, from Yoshihiro Tatsumi’s groundbreaking manga to the Hernandez Brothers’ influential alt-comix. Whether looking at graphic novel adaptations of Proust or considering how Jack Kirby’s use of intertextuality makes him the Balzac of comics, this study offers fresh perspectives on how we might appreciate graphic novels as literature. 
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Perfect Copies
Reproduction and the Contemporary Comic
Shiamin Kwa
Rutgers University Press, 2023
Analyzing the way that recent works of graphic narrative use the comics form to engage with the “problem” of reproduction, Shiamin Kwa’s Perfect Copies reminds us that the mode of production and the manner in which we perceive comics are often quite similar to the stories they tell. Perfect Copies considers the dual notions of reproduction, mechanical as well as biological, and explores how comics are works of reproduction that embed questions about the nature of reproduction itself. Through close readings of the comics My Favorite Thing Is Monsters by Emil Ferris, The Black Project by Gareth Brookes, The Generous Bosom series by Conor Stechschulte, Sabrina by Nick Drnaso, and Panther by Brecht Evens, Perfect Copies shows how these comics makers push the limits of different ideas of “reproduction” in strikingly different ways. Kwa suggests that reading and thinking about books like these, that push us to engage with these complicated questions, teaches us how to become better readers.
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The Quest for Jewish Belief and Identity in the Graphic Novel
Stephen E. Tabachnick
University of Alabama Press, 2014
Many Jewish artists and writers contributed to the creation of popular comics and graphic novels, and in The Quest for Jewish Belief and Identity in the Graphic Novel, Stephen E. Tabachnick takes readers on an engaging tour of graphic novels that explore themes of Jewish identity and belief.

The creators of Superman (Jerry Siegel and Joe Shuster), Batman (Bob Kane and Bill Finger), and the Marvel superheroes (Stan Lee and Jack Kirby), were Jewish, as was the founding editor of Mad magazine (Harvey Kurtzman). They often adapted Jewish folktales (like the Golem) or religious stories (such as the origin of Moses) for their comics, depicting characters wrestling with supernatural people and events. Likewise, some of the most significant graphic novels by Jews or about Jewish subject matter deal with questions of religious belief and Jewish identity. Their characters wrestle with belief—or nonbelief—in God, as well as with their own relationship to the Jews, the historical role of the Jewish people, the politics of Israel, and other issues related to Jewish identity.

In The Quest for Jewish Belief and Identity in the Graphic Novel, Stephen E. Tabachnick delves into the vivid kaleidoscope of Jewish beliefs and identities, ranging from Orthodox belief to complete atheism, and a spectrum of feelings about identification with other Jews. He explores graphic novels at the highest echelon of the genre by more than thirty artists and writers, among them Harvey Pekar (American Splendor), Will Eisner (A Contract with God), Joann Sfar (The Rabbi’s Cat), Miriam Katin (We Are On Our Own), Art Spiegelman (Maus), J. T. Waldman (Megillat Esther), Aline Kominsky Crumb (Need More Love), James Sturm (The Golem’s Mighty Swing), Leela Corman (Unterzakhn), Ari Folman and David Polonsky (Waltz with Bashir), David Mairowitz and Robert Crumb’s biography of Kafka, and many more. He also examines the work of a select few non-Jewish artists, such as Robert Crumb and Basil Wolverton, both of whom have created graphic adaptations of parts of the Hebrew Bible.

Among the topics he discusses are graphic novel adaptations of the Bible; the Holocaust graphic novel; graphic novels about the Jews in Eastern and Western Europe and Africa, and the American Jewish immigrant experience; graphic novels about the lives of Jewish women; the Israel-centered graphic novel; and the Orthodox graphic novel. The book concludes with an extensive bibliography.

No study of Jewish literature and art today can be complete without a survey of the graphic novel, and scholars, students, and graphic novel fans alike will delight in Tabachnick’s guide to this world of thought, sensibility, and artfulness.
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The Readers' Advisory Guide to Graphic Novels
Francisca Goldsmith
American Library Association, 2017

The first edition of this readers' advisory represented a pioneering effort to provide help and encouragement to librarians diving into this exciting format, and since then the popularity of graphic novels has continued apace. Goldsmith has updated her guide to encompass a bounty of new titles, authors, and styles, ensuring its continued usefulness as a tool for both RA and collection development. Suitable for newbies and hardcore fans alike, this book

  • sketches in the history of graphic novels, tracing their evolution and showing what makes them unique;
  • explores traditional and cutting edge titles most friendly to children, teens, and adults, reflecting the burgeoning and maturing publishing efforts made for each of these audiences;
  • discusses common themes, topics, and the place of diversity in graphic novels;
  • gives in-depth guidance on ways to connect readers to titles they'll be sure to love;
  • offers ideas for media tie-ins, displays, programming, book clubs, and more;
  • includes annotated bibliographies, with appeal characteristics noted, and multiple indexes to ensure that locating the right graphic novel is a snap; and
  • provides detailed tips for keeping current and aware of new titles and trends.

Spotlighting this expanding body of intellectual, aesthetic, and engaging literature, Goldsmith's guide will entertain as well as inform.

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The Readers’ Advisory Guide to Graphic Novels
Francisca Goldsmith
American Library Association, 2011

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Rebuilding Story Worlds
The Obscure Cities by Schuiten and Peeters
Jan Baetens
Rutgers University Press, 2020
A collaboration between Belgian artist François Schuiten and French writer Benoît Peeters, The Obscure Cities is one of the few comics series to achieve massive popularity while remaining highly experimental in form and content. Set in a parallel world, full of architecturally distinctive city-states, The Obscure Cities also represents one of the most impressive pieces of world-building in any form of literature.

Rebuilding Story Worlds offers the first full-length study of this seminal series, exploring both the artistic traditions from which it emerges and the innovative ways it plays with genre, gender, and urban space. Comics scholar Jan Baetens examines how Schuiten’s work as an architectural designer informs the series’ concerns with the preservation of historic buildings. He also includes an original interview with Peeters, which reveals how poststructuralist critical theory influenced their construction of a rhizomatic fictional world, one which has made space for fan contributions through the Alta Plana website.

Synthesizing cutting-edge approaches from both literary and visual studies, Rebuilding Story Worlds will give readers a new appreciation for both the aesthetic ingenuity of The Obscure Cities and its nuanced conception of politics.
 
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Through Fences
Written by Frederick Luis Aldama and Illustrated by Oscar Garza
The Ohio State University Press, 2024
Through Fences follows the ups and downs of Latino kids and young adults in the US–Mexico borderlands: San Ysidro, Calexico, McAllen, and back and forth across the border. A young girl’s journey north goes wrong, and now she is in a forbidding new place, away from her parents and brother, where she doesn’t understand what the adults in green are saying even as she tries to obey their rules. Rocky, one of the few white kids in town, stands by and watches as Miguel is jumped by two of his friends. Maggie and her parents are separated at the border in a tragic accident. Alberto’s son doesn’t understand his Mexican father’s hatred for “illegals” or his work as a border patrol agent. Alicia is a TikTok influencer who doesn’t want to grow up to be a hospital cleaning lady like her mother, but COVID complicates things. Whatever their challenges, the kids, teens, tweens, and adults in these pages are just trying to survive their everyday lives. Vibrantly illustrated by Oscar Garza, each of these short stories brings a different perspective on the perils of living on the border while brown.
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Unflattening
Nick Sousanis
Harvard University Press, 2015

The primacy of words over images has deep roots in Western culture. But what if the two are inextricably linked, equal partners in meaning-making? Written and drawn entirely as comics, Unflattening is an experiment in visual thinking. Nick Sousanis defies conventional forms of scholarly discourse to offer readers both a stunning work of graphic art and a serious inquiry into the ways humans construct knowledge.

Unflattening is an insurrection against the fixed viewpoint. Weaving together diverse ways of seeing drawn from science, philosophy, art, literature, and mythology, it uses the collage-like capacity of comics to show that perception is always an active process of incorporating and reevaluating different vantage points. While its vibrant, constantly morphing images occasionally serve as illustrations of text, they more often connect in nonlinear fashion to other visual references throughout the book. They become allusions, allegories, and motifs, pitting realism against abstraction and making us aware that more meets the eye than is presented on the page.

In its graphic innovations and restless shape-shifting, Unflattening is meant to counteract the type of narrow, rigid thinking that Sousanis calls “flatness.” Just as the two-dimensional inhabitants of Edwin A. Abbott’s novella Flatland could not fathom the concept of “upwards,” Sousanis says, we are often unable to see past the boundaries of our current frame of mind. Fusing words and images to produce new forms of knowledge, Unflattening teaches us how to access modes of understanding beyond what we normally apprehend.

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